As an active gamer since day 1 of New World i kind of feel like the change has good and bad sides. For instance im agreeing that crafters should be rewarded for their time spent in game aswell. But the way that a fresh lvl 60 can buy stuff of the market and instantly be able to match a guy who has spent 100h+ grindin gear is somthing that frustrates me. Even how the system is now it frustrates me, i feel like the ones that reached 60, bought 600gs items should feel the lack in power when the realease hit. Why should they be rewarded the same way as someone who grinded their HWM to max?
To me it seem like you implement this to new players instead of treating the ones that has been here through ups and downs. I peronally think if you dont put in time you shouldnt feel as strong as one who has put in hundreds of hours to get that juicy 600gs item. So if you bought the item prior patch well to bad you will feel the lack in power. To me this change feel like im being overlooked as i have been grindin elite runs and dungeons since day 4. I feel like the reward you give ppl who buy items is to strong and they should feel the lack in power.
You dont spend the time you wont feel as prime!
On the other hand the gypsium system is something i feel like is a good thing you got a good thing going, dont ruin the good with punishing your hard hour grinders.