My two cents (from an experienced MMO player)

I think this will be turn to real problem after 2-3 months. Game not allow second character and also no reason to create second character.
So after everyone gets to level 60, there will be nothing for new players. They could not do dungeons, they could not do maybe this corruption things(I don’t know how exactly work they are)
So they could only do quests and gathering. Which is not enough to keep new player. Pvp won’t be an option for new player.
Right now pop is really high and everyone around same level. So everyone could do any content in the game.
But after 3 months, there won’t be anything for new players.

As another "experienced’ MMO player. I disagree with you on Cooking vs GW2. I thought GW2 crafting could be interesting but also a major PiA. Pretty game, but hit bored in GW2 around level 35-40. This is pretty straightforward as far as crafting goes. Anything you need you can acquire fairly easily. The interface isn’t that clunky, I wish it could go back directly to the crafting function vs having to click to get back to it, but otherwise I don’t find this a bad crafting system at all compared to many MMOs.

Why do we need vendors? You salvage everything (returns repair items, coin and materials) or you craft or buy what you need. You can discard items if you weren’t aware. They’ll go into a bag for 3 minutes unless you change your mind then poof it’s gone.

I haven’t done a dungeon yet, just leveling crafting/territory rep for a house. So I can’t comment on NW’s. But any PUG group in any MMO has a chance of being great or a total shit-show with the majority somewhere in the middle. Apparently as an MMO vet you don’t remember having to actually go to a dungeon? As far as I’ve read you can be pulled in to the dungeon if you’re in a group, so ??

Not sure what you mean by only the controlling guild… Isn’t that the point of the Town Board quests to upgrade specific Town amenities? Or are you mad you can’t select what’s upgraded?

Sorry you don’t like it. I disagree with you on all points pretty much.

Is there room for improvement definitely, but I’ve never played a new launch MMO that didn’t have that feel.

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I can’t really disagree with your points. Just now was the first time I’ve logged in for days, and I basically ran around in the town for 5 minutes wondering what I wanted to do.

  1. I have quests to do but they’re really uninteresting and I just don’t care enough about the ‘story’ or lore to bother.
  2. Dungeons - the PvE mechanics in this game don’t really make for a good experience. They aren’t fun and there’s not much in the way of reward for doing them.
  3. PvP - it’s either LMB ganking in the open world or largely inaccessible war stuff. Neither is really enjoyable because the combat is low skill and swishy and unsatisfying.

So I think tonight is uninstall night.

My friends all stopped playing already so I have no reason to persevere.

Lol - “The PvP? I haven’t tried if because I don’t care for it.”

How could you possibly know that without trying it? You’re missing out on at least 50% of the game.

I guess I’ll start from the bottom:

I’m not a fan of pvp in general. Again, this was a gift, I would never buy a game where pvp is that important. Story-wise it doesn’t make sense imho.

That’s almost where I am. I’ll be leveling until the friend that gifted me this stops.

That’s fair, glad you have fun. Nothing wrong with that imho.

Couldn’t agree more.

Spot on. I was also tired and tipsy so al things considered I think I did a pretty good job :slight_smile:

Me too, honestly, me too. Also my motive of writing this was to share my opinion, isn’t this what a forum is for?

That’s why I said I’ve only done it once, but having gathering inside a dungeon with shared nodes has always seemed a mistake to me. People are selfish.

xDDDDDD
For a non native speaker I don’t think I did that badly really to be honest. Care to enlighten me how should I had phrased any of it? Also, you should have guessed my age by the games I mentioned. SWG was ~20 years ago (god I’m getting old)

Don’t worry. when I stop playing games I always throw everything cheap at the action house or leave it on the floor.

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Meanwhile the entirety of Starstone Barrows is one of the most entertaining dungeons I’ve experienced in an MMO.

Amrine is horrible. Starstone had a Legend of Zelda vibe to it.

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the music especially reminded me of zelda.

I agree with so much of this.
The crafting for example has so many bugs it is not funny.
Tonight I decided to do some weapon crafting so, I took hours to collect everything I needed to get to 50 in weapons.
So I decided to craft a bunch shields.
Set the number to craft and went to take a piss.
When I got back the list of salvage was there so I salvaged everything and then looked to see if I made level 50.
I nearly got sick when I saw I was still setting at level 1.
(And yes before anyone says, you probably crafted the wrong thing and got exp in eng or armor. No it was for weapons.)
Got 0 exp for all that work.
I went to put in a bug report and it says to look at the already reported so I thought I would go and see if this had been reported yet.
To my surprise there were so many bugs reported I didn’t have time to go through the entire list and thought well this will be a waste of my time to even report it.

I am really surprised they released this game in such a poor state.

It is not even just the crafting it is the graphics bugs, and all the other stuff I see not working correctly.

I think I might uninstall and come back in a few months and see if they have fixed anything or if it is still just a mess.

go play the first dungeon in any other MMO. FFXIV included. its a straight forward no mechanic dungeon. Its how it is supposed to be. The easiest dungeon in the game is gonna be boring imo.

Ok…

You’re not an experienced MMO player,

These have been the main MMO’s in my life : UO, Legend of Mir, Lineage 2, Archeage, BDO

All these mmo’s, rely strongly on others for PvE/PvP and have strong competitions in the economy and control for territories, players are in control of the worlds.

Western MMO’s, like the ones you mentioned, are 95% a single player + dungeon CO-OP experience and the 5% is only reserved for people are can’t stop playing ie “we are top guild who can do ultimate PvE raid or have most points in the arena”.

It’s ok if you didn’t realise, this is the case for a lot of people but just be aware you’re an experienced RPG + Co - op player.

Well put, agree with you.

… Im quitting these forums, you all need to verify your game files or something. Either that or the matrix did something again, because we’re clearly not playing the same game.

From an experianced veteran MMO player who misses the days of Everquest and the like, this game is absolutely Divine and a very very fresh breath of air. And players seem to agree as its been topping steam for 2 weeks soon :slight_smile:

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Puh sure glad and lucky that we got this massive input from an experienced MMO player. Amazon will hire you right away.

I love the dungeons. Well, the dungeon* as we’ve only done one so far (although Elite areas are just as challenging if there’s no one else around to help).

The combat in this game is superb and there’s plenty of challenging content too. I’m an experienced MMORPG player too (actually develop for a particularly well-known player-ran custom server for a very old MMORPG emulator, so one-up on you!) and very few of them do “live” combat as well as NW does it.

So nur.

My first WoW dungeon went pretty terrible too. If I judged all dungeons in the game based on it, I would have been really biased.

To be fair though I haven’t done one yet in New World.

I disagree with GW2 comment I hate the crafting system in it. All of it.

Finding nodes is really easy. Even with competing with other players. And it’s crazy cheap on the AH in my server at least.

You didn’t bring up storage vs GW2…and that’s probably because storage in GW2 is atrocious.

You can still use the crafting stations. Just ask in chat where you can find one of the level. Someone will usually tell you.

You don’t really need a vendor because of salvaging.

Most the game is based on PvP so of course you would give it a 4/10 you refused to play the main part of the game.

I really only PvP on Guild Wars 2. I’ve done so very little PVE, but I wouldn’t say it’s a 4/10 and then add but I haven’t played hardly any PVE, since that would include a major part of the game I didn’t play since I don’t like it. The mount system in that game just ugh. I just used friend teleport to do part of it. Still couldn’t bare it went back to PVP.

Its because DPS and armor protection is way too high. I agree with you , Armine was my first ever group experience because it was the ONLY time grouping was ever needed.

I saw the same zerg&spank you did…the same zero cooperation between players and nothing but absolute focus on DPS output and rushing through the area grabbing loot crates. Only the healer had something to do that involved cooperating but even then the poor guy had issues healing since people just rushed out of range to go pull more stuff in all directions.

The boss fight was the only time the team sort of needed to cooperate and even then it was the same DPS fest … just the tank had to tank and the healer finally had his peeps stay in an area he could heal them at.

You come from FF14 and SWG pre-NGE I hope which were the last MMOs released where some form of teamwork was needed…but even those MMOs were DPS-centric. The only difference was the DPS output was not as silly high as it is here.

I come from FF11 where DPS was so low and mob HP bars massive (and hit like a truck) that soloing something = to your level meant you had a 50/50 chance of dying to it regardless of gear you had. Groups were REQUIRED to fight mobs = or higher level and each single fight took the entire group’s efforts… COORDINATED and skilled effort to overcome…and it took a couple minutes each at least to take down.

Thanks to the lower DPS output that game allowed the team to communicate during the fight to coordinate. You even had pre-battle strategy discussed and each person’s role clearly outlined. If you did not do your job/role the team would likely die or take so long to kill the mob it was not effective to continue with the group (and the failing member would be kicked out and replaced).

DPS output could only be increased by cooperative chainskills. One melee classes’s skill attack would only chain with another melee class’ melee skill attack…and that combo would create a specific elemental weakness on the target for a certain amount of time. The mages would then strike when that weakness was running to score high damage on target. Renkei with Magic Burst… you knew you were in a damn good team setup when you started pulling those off every fight… and they cut down the time to kill the monster by half usually.

Sadly today’s MMOs are all about click-fest damage spam and inexplicable pachinko-light feedback loops of flashy graphics nobody bothers to enjoy since they too busy watching the timers of their next high dps attack.

You’re waaaaay too focused on systems that force team fight co-operation, a bit of freedom does not hurt, specific role based mechanics are 99.9% of the time are ridiculously constrictive but ofc some people, obviously yourself are proud that you perform your job/role to the highest of standards.

You’ve mentioned only a tiny fraction of what makes a competitive mmo. Refer to my previous post in this thread I think you apply.

You cant really talk about it being a DPS Fest because of lack of player cooperation. Its because of the very limited number of skill/actions compared to most other MMO’s. They have limited us to 3 actions per weapon which immediately cancel if you swap and pretty much all skills are dps with very minor and split second de-buffs.

Like getting the critical required to activate the root perk on Feral Rush just to get a 2 second root, what is the point of it being 2 seconds. You get it randomly and its gone as fast as it is proc’ed. Fortifying Strike, get 15% damage absorption for 3 seconds.

This is what makes activities a DPS Fest. The lack of skill slots along with CC perks that suck so much its just a case of dodge and fk them up as fast as possible or you will suffer.

EQ2 here, baby! I hear ya :slight_smile: Loving the game, as well! I find it especially funny when people complain about the grind or crafting issues, etc… in this game relative to past MMO’s over the years. It’s so nice overall :slight_smile: There seems to be a ton of whiners these days. Hang in there, and have fun :slight_smile:

Great. I’m also experienced MMO player, I tried PVP, and I’m giving the game 9/10 but thx for your extremely valuable opinion!