Yeah, one WH is easy to avoid. Not 5 of them spamming path of destiny one after the other. It’s not balanced.
Hammer is fine as is. But we need diminishing returns on stuns, badly.
Have you tried to avoid 5 synchronized mages with all ice storm and ice spike? No because you got Wiped after 2nd shot. Or maybe 5 synced bows/muskets at one target. You really would like to win 5 vs 1?
I’ve never had that issue. From what I have heard, ice storm doesn’t stack. But path of destiny does… that’s the difference.
Go in ice storm and get hited 5 ice spikes or even 3. Noone can survice 5 synchronized players.
I’m willing to bet you’re a warhammer user and don’t want them to nerf it because that would ruin your meta.
No thanks, I just avoid ice storm. If you see them throw it down, get out of it and you don’t need to worry. A mage’s job is to burst you down and they have mana costs/cd’s on those abilities. Path of destiny doesn’t cost anything and has perks to reset it’s CD and passives that also lower it.
Well, if you say so, you reveal lack of basic knowledge of game mechanics. Go play WH, ang come back here with your feelings.
I do play warhammer. It’s my secondary weapon and you aren’t allowed in wars in my faction on my server unless you use it.
Gaddamn stop it! Just stop it already!!!
GH has ONE ability that stuns you. One!!
It has a unique like a half second animation, if it hits you-it is your fault. And your fault only.
I’ve been in this forums long enough to know that you guys gonna complain against everything that you can’t kill by spamming left click. (there are seriously people here that think that the GA nerfs were unjustified lol)
For real though, just dodge this ONE ability(that isn’t even a real stun, in this game it is more like “sleep” in every other game) and you are good to go.
Hammer has no gap closer, the heavy attack roots you in place and is slow as hell, path was already nerfed
What why ? Xd just invest some money in better pvp gear and def potion hammers are very slow, it is very easy to dodge it even with heavy armor.
GA after these pretty nerf is bugged xd Thats why u feel it is weaker and they cant catch u, Reap is bugged after animation u doing 3 m step back thats why ppl swapped to maelstorm.
I think they need to reduce the dmg it does a little and reduce the radius the circle jump up and stun covers slightly and it would be is a good place.
It definitely is very strong right now, and provides an insane about of value.
That would gut the hammer in pve
Something tells me you skim through what people say and don’t actually read it. Never once did I say anything about the stun. The stun is easy to dodge and not an issue. I’ve said it multiple times now, THE PATH OF DESTINY used by MULTIPLE warhammers is the issue. Stop debating about things that aren’t being debated. You try to use spell, staggered… then staggered… then staggered… then staggered. If this has not happened to you then you probably don’t participate in pvp much. And just dodge this one ability? How many times do you think I can dodge path of destiny? I run out of stamina then the next 4-5 path of destinys stagger me over and over, not to mention the CD reduction perks you can get for it.
And what would your suggestion be how they could improve your pvp experience?
It’s not my job to balance these things, I am simple giving feedback on why multiple warhammers are OP and ruining team fights. I don’t develop games so I don’t know what all they can do with it to balance these sort of things out, but if there was a perk that gave reduction on how much you’re affected by cc, or made it where when you’re staggered you can’t be staggered again for a short duration, it may balance it a little more.
there is a perk. its called “Freedom”
Thank you for understanding what I’m saying. Idk why these warhammer ppl keep talking about 1v1 the post was about wars and OPR. After reading all the comments a stun DR would be a good way to alleviate it
I think this game shouldn’t let people use double 2 handed weapon … they should be forced to use a 2 handed and a 1 handed but hammer stuns need a nerf OPR is stun city