I don’t play musket. But I don’t like when they remove identity from utility skills. They are taking it from a useful, good utility and damage and making it another braindead spam ability. Same thing they did to Flamethrower when they gutted the stamina damage, removed backstab and just raised the base damage. It’s not a good change for the game.
Musket boys got off easy. Should of been ZERO damage after 50m.
I’m still seeing Aimbotters who never seem to miss and are doing headshots, while falling mind you. How many times do we need to report these cheaters?
PvP Empowerment should also be removed or redesigned with a 50% nerf at the least.
Though I think the main thing people actually have issue with is an item no one but ranged buy in opr which is battle bread. Literally gives a huge buff and yet no one seems to attribute that large damage to that in the slightest
Muskets Are Dominating Wars. We Bought 20 Mercs Of The Servers Best For Attacking Ebonscale On Maramma And We Lost Because The Entire Enemy Team Was Running Muskets. We Could Not Even Take All Three Points Before Time Ran Out. It Is Broken And Needs To Be Changed And I Am Considered The Most Knowledgeable PvPer In The Entire Game To The Point Where Top War Loggers Come To Me For Advice And Support.
Defense muskets is a lot different than attacking muskets though. That is the point of muskets is wall killing. Though if it was really anything else it would be close to the same outcome though on Orofena not many muskets have been slotted that I have seen. Or have not asked me lmao
That passive should not be thre in first place. If you add hit-scan weapon to the game, add x3 zoom to it and no fall off dmg passive means you are bad at your job. Weapon need to drop x3 and fall off perk. Dmg has to be droping with distance. Period.