Is it intentional that when group member 2 is out of range/dead my hotkey for group member 2 now heals group member 3 and the hotkey for group member 3 now heals group member 4 and so on?
So the hotkeys change because New World recounts the group members when someone is dead and/or out of range?
If this is intentional, is it a terrible design because in OPR/War then the hotkeys keep changing with which I heal a specific party members because someone is either dead or out of range all the time?