New job system for more pvp rewarding content!

Hello !

I want to share with the community and the developement Team a suggestion to make New World a better place , with more Action and more rewarding for PVP and better end game content where strong players can actively use their skill and their power to do good…. Or bad things :smiling_imp:

Here comes my suggestion:

A simple implementing of 3 Unique Job´s into New World.

Traders
Hunters
Thieves

The Traders buy goods for example in Windsward from an NPC for example for 5000 Gold and transport them with a new Trans Pet which is very slow to another town ! The more far away the Town is the more Gold they get back. IF they sell their goods for example in Everfall they get 7000 Gold , if they sell in Shuttered Mountain they get 14000 Gold as a reward.

With every city random needs, I mean for example, windsward needs leathers, and has too much of wood, and in everfall you have too much for example skins and You need starmetal (random changes every week) if You buy for example starmetal in the city that has too much, you buy cheap, and then you transport it to a city who needs it to get extra reward (+20% gold etc) There can be other normal staff to transport too, it would be like a bonus.

When a Trader leaves town with a Trans Pet depending on his weight and the amount of the Goods he carries with him , NPC Monsters will spawn and try to stop them.

The Hunters Mission is to protect the Traders from potential NPC Monsters and Thieves ! They will be also rewarded , when the Trader sells his good in the other town with Gold. If they are in same Group they will get gold as well and Job Experience

The Thieves will try to steal the goods from the Traders and they got a Special Thieves NPC for the Goods where they can sell the Goods and get Gold and Job Experience as reward.

with this System the PVP System will be completely rewarding. You can wear special looking Job Suits , have big fights. Have Trader Companies , Thief Companies where they fight each other in job wars. 30+ thiefs make ambushes for traders, hunters grouping up to restore the peace etc. Every Job has his own Ranking where people will try to go up in the ladder to be Number 1.

I would apreciate feedback on this Job System. Which can change New World totally to a New Game. Open World PVP feels unrewarding, thats why I make this suggestion to improve Game Play.

Also I would apreciate a comment of a Dev on this suggestion

best regards.

2 Likes

Nice dream but will never work. To many ways for people just to abuse the system.

This kind of system was at Silkroad MMO years ago. People will just transport the goods in mass and generate huge amounts of gold without any competition or city’s will be camped and no one wants to trade unless they are dominant company/faction.

Silkroad devs tried to make it work for years but failed as people will always find workarounds for not fighting and just generating gold. Good example from NW was fort trading.

This system is in albion :slight_smile: but nice system

Yes it was in silkroad, and it worked. Same goes for cities, there are many equal in strenght guilds Here, they split the cities, so why only dominant guild could trade if there isnt one ? And trades would be available 24/7 so it all depends how mamy traders/hunters/thievs are online atm.
To make it more simple, the cities where you can buy / sell staff could be generated in pairs and changed like every week too. 2 pairs - 4 cities so thievs can actually try to find and kill traders. It work well in silkroad even there was like 400ppl in caravan and 20thiefs. The pvp side of a game would be much better then now, like fast duel ? Running around with pvp on to maybe kill other fraction? Or wait 2 days for a 30 min war.There should be more pvp content in open world (i dont mention events like OTP or 3v3 arena). And second it would be a good way to make money for people who dont like gathering and crafting, and prefer the fight and pvp but make tempted heart/lazarus/genesis over and over again is in long term boring. And after july update when 60% gold will be removed, much harder. I dont say it has to be exactly the same, but its an idea for more late game full build 625 gs fun play when there is not much for You to do.

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