Hello.
first of all my english is not very good i hope you understand
I think Greataxe has been heavily nerfed in the new update and there will be serious imbalances in the game because of this nerf. I saw almost everyone playing range in OPR mode today. because they have removed the counters of range classes from the game! If a character (melee) is heavily nerfed in this class, that character should have an alternative, but there is no character like GA in the game, so now the meta range meta because the counters of the range classes have become range class and this means that we will see a lot of range players (this is gub as are)
I wanted GA to be nerfed too, but it shouldn’t have been that heavy. The nerf that ended GA is just this feature : Light attacks and non fully charged heavy attack: Reduced homing range detection from 4.5 meters to 3.5 meters. as other nerfs should be but this feature definitely shouldn’t be nerfed
This feature should be restored, otherwise you will not be able to see a class other than the range class in the game.
And I would like to add that please, instead of increasing or decreasing the damage of the characters (not Skills), change the Sets, you will get a more efficient result.
Example: Heavy set attribute +30% armor -20% melee damage -20% elemental damage, Medium set attribute Armor fixed, Damage 10% element+melee Light set Armor fixed, element+melee damage +30%