while I understand the frustration of having to fight in the same arena as people who are much better geared than you, some or most have also put in much more time than you, this they have much better gear and a higher average gear score.
The pvp rewards make pvp more accessible by making BiS gear more accessible. Seems like a straightforward way to ‘level the playing field’
AGS (and many other game developers) use power creep to keep the most active players busy by giving them new goals to chase. Power creep also reduces the effectiveness of old equipment that may have once been best in slot. A lot of the old players are probably salty that new players won’t have to pay gold cap for BiS items but that’s just the nature of the game. If it makes you feel better there will be new BiS stuff for you to grind sooner or later that will be better than the pvp rewards.
Also I think the other guy you’re agreeing with is on my side lol.
Sure, but you still need to grind out the expertise like everyone else.
i actually have not heard this sentiment at all. I realize that this doesn’t mean it’s not out there, I’m just saying. If this were the case, I think that people would stop crafting and selling BiS stuff, yet they are.
So . He said something that makes sense and I agree with that.
AGS would just mess it up even if they make it 590+. I remember how excited we all were about OPR gear dropping with usable pvp stats. How many of you actually have any pieces of that slotted? I’ve probably done 200 OPRs since that update and have 0 of those gear pieces slotted or even saved for an alternate build.
The rate of which you can get 600 expertise on main weapons and jewellery is faster than it ever has been, if you spend the time right now you could be 590+ before the update
problem for “pvpers” is that they also want to do all this stuff without having to touch pve. not that i really understand the complete distain over half the game. like why bother playing it.
but i think its fine if they also have a relatively fair compensation for time played and gypsum umberals and gear score bumps earned compared to a pve player.
Pve isn’t enjoyable in the long term imo but we all did it, in arena I would prefer for GS to be void as to even the playing field but in no way should a fresh 60 have the ability to queue arena solo for a few days and get upgradeable pieces which are war ready. It’s not the same thing.
This issue is resolved by removing GS from any instanced pvp other than war, where it would make a difference. This way only 3 perk = advantage.
Then again one week of genesis + a world tour every now n then would have you earning gold to buy gear and increasing expertise
Welcome to the forums @Whats_Cookin! Thank you for sharing your perspective as a returning player and fresh level 60. I will share your sentiment regarding the new PvP track item rewards with the Dev Team. Thanks again and welcome back to Aeternum.
That is fair. War is THE tryhard mode so it makes sense for it not to have level field there.
That said…. Does it matter? Cause since it is THE tryhard mode, a fresh level 60 isn’t getting slotted anyway unless they are also a new tryhard joining a tryhard company. In that case, they are just gonna get gear handed to them and carried in dungeons for shards anyways. So really, truly it doesn’t matter
I mean this is my first mmo, I come from fps where skill is the only factor so I wouldn’t be opposed to everyone getting the same resources all the time so that gear isn’t a factor but it’s to my understanding that working to progress and obtain good gear is something which is important in mmos.
To your point of being carried through dungeons, I suppose that’s something that’s available to everyone considering it is a community driven game. If anyone wanted to, they could join a company; use their discord to find a group which would help them and get 625 within the week from 500GS.
Using bruiser as an example: you could buy 3 pieces with just resil and 2 pieces with shockwave and grav well perks (one with resil as 2nd perk) for relatively cheap, enchanted ref move axe = 5k(?), fury/BG WH both free and you’re war ready at 600GS. Nothing handed down or given for free. As long as you have enough GS to hit attribute bubbles and reasonable gear, you can be a tryhard player joining a tryhard company to compete in tryhard wars