this way we can bring more abilities and variety of combinations to the game.
The 4th skill slot is added to the game, and only a skill from the skill tree that arises from the combination of two weapons can be added to this 4th slot.
or you can set a target, for example, 2 weapons need to reach lvl 20+10 ie 30 lvl to unlock this skill tree.
I support the 4th slot idea if they create the option of 2 one-hand weapons at the same time, so we could combine between two weaps, imagine having 2 guantles.
I think mixed skill lines would be very hard to update for every weapon combination and future coming weapons too
I remember that. When we had 3 weapons the CDs were shared on the skill slots, it was whack. Glad they changed to 2 and not shared CDs. Almost everyone had a fire staff third to burnout around haha
I like the idea but having 4 abilities is kinda OP in most situations when you think about it.
Imagine all the healing the lifestaff would do or all the aoe dmg the fire staff would do.
What i think would help is if u have 2 weapons at lvl30 (yea the idea behind 20+10) you unlock a special tree only available with a certain combo of weapons.
For example:
IF you have a hammer and lifestaff equiped you unlock a PALADIN tree with new perks and abilities.
IF you have a hatchet and VG equiped you unlock a STEALTH tree.
The possibilities are endless and certain OP weapons like the musket, GS, GA should not have this kind of feature…
Heya @yalcin. We appreciate your feedback and your suggestion. Thank you to everyone who chimed in on this idea and I will get this forwarded to the Dev team to review.