With 30k Players, having around 150k is nothing special xd A lot of players login only to do 2 few OPRs and log off I was doing same in December but after 3 months break Expeditions are fun too.
Total actives is definitely some order of magnitude larger than the peak. People play at all hours and many never play at peak. I’d guess the total daily actives at 150k or more is reasonable. Weekly actives could be as high as 250-500k. Still a shocking drop off. Granted this game was never going to maintain Launch numbers, but it had the potential for maintaining a 100-200k peak (which is about all any new mmo is gonna get imho).
That website is always inaccurate. Steam is the only place you can play NW from. Should be looking at steam charts.
I mean almost every site just shows concurrent players. I can’t find anywhere that lists total unique players per day. If the game has a constant 20-30k the total players per day could be decently big regardless.
Concurrent players is the true metric of the game’s health (as an MMO) - when a given player logs on, they want to know how many other players will be around to play. If I were to log onto my server - I’d know there would be on average around 80 TOTAL people on the server. That’s not good in any measure.
Saying how many people log on for an hour to farm stuff then log off, that’s not a healthy stat to include for an MMO.
its not clickbait at all actually, its counting the number of different players that get on everyday, thats the number its providing. It could be 20k players average but that number is change every minute by people hopping on and then off, also account for EU servers on the second half of the day.
The problem is you cant compare that metric consistentlt across all games. Not every game developer provides that level of info. It makes it hard to know your comparing apples to apples.
I’m comparing it across ONE game - “New World” … hope that clarifies your error.
So in an absolute vacuum got it… so uselessly.
All MMOs generally track their game health by subscriptions or active logins within a 24 hour period. The steam way of showing concurrent peak users is a outlier and not really helpful in a persistent world.
Yes some servers may be dead but that doesn’t make a game dead that makes those servers dead. A game is dead when the developer turns off the server.
I think we are in an ok state. 20k max concurrent, so maybe 100k still play.
The next 6-12 months will be for reworking the game systems and adding more end game-content. With the expansion, it will most probably go free to play.
The factions game design just doesn’t work. We have seen it 3 times already on each server. One faction dominates, then everyone leaves, including the winning faction.
For PvE they can covert the existing expeditions like Depths, Amrine to level 60.
I love our players
You may have missed the bit where concurrent users is critical for MMOs of any kind - if people aren’t on at the same time there is no MM.
Its so critical 95% of the mmos out there dont provide this information to the public.
That might have something to do with the vast majority of players in mmos being casual and more inclined to solo or do small group content.
Almost like where the steam achievements valudate how few people completed true max level end game content.
Most players in todays market prefer the illusion of a highly populated game but really prefer the gameplay of a single players console game.
amazon paying for good news feeds confirmed
75% of the servers on New World dead. And requires immediate merges right now. Sorry but that’s reality.
Daaaannng the numbers are uppp!!!
get your fact straight
You’re 15 days late junior.
