New World: not so new

New World: lottery ( poor RNG) grind to nowhere.

  • same skins throyght all tiers change size and hit points

  • drops/loot/gold incomensurate with lvl ( (watermarks) and doesn’t match needs in game for progression:

  • unless one sold junk early for a Lil coin by 60…fewer quests even less gold and repair parts from dropped loot…

  • every storage can be full houses too and yet with the spread the ingredients or the lack of station Tier prevents progression…

  • the bait & switch:

entire foregame PVE is byproduct last minute ( year ) of development… everything nerfed for entire servers due to PVP whines… rather than clipping the procs & abilities in PVP/War instances…

…the crafting is abysmal… To threaded to allow for useful development: and NOTHING crafted is functional for any purpose endgame… the occasional rare legendary recipe for a stat boost… no weapon no armor … Minus 500 hours to grind out mats for a piece that may or may not meet the watermark…

  • Have been playing MMO’s since most of the naysayers (defenders) were sweat in nether regions of their progenitors… so be hushed: LOL

Okay vent done: will enjoy the scenery for now in New World in hopes that they within a year, salvage what has potential.

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