True. Its either new and crap or old and stale.
Last time I checked it still was going down. Compare week to week basis, so Monday last week to Monday next week. I donāt think that Monday next week will have the same amount of players, pretty sure itāll be lower by 1-2k again.
Excellent post, other game numbers tanked because they felt that you could just stick in endless grinds, trivial rewards and a bit of FOMO on top and the players would still stay loyal, nowadays though its a saturated market, if your not having fun, you hop to another game until you do really.
Its sad because the game had probably more potential than other MMOs of the genre in years, but the game directorship and management has let it down hard enough on top of the obviously buggy engine and the fact they released it in a clear beta state.
I was 400+ hrs into the game and I felt that I had no choice but to quit because of AGS doing the same attitudal stuff ive seen on other MMOs ignoring the playerbase repeatedly and then fixing problems that no one had,
We were saying we absolutely hate dungeon orbs, have they gone yet ? No, its a barrier to enjoyment, you want to log on and do dungeons you have to craft first, ridiculous,
You could see crafting was painful, they doubled down on that and made it worse and more expensive for players who werenāt quick to level it at the beginning which irked me hard at the time.
Watermark/Expertise grinding served no real purpose either, might as well have added it onto levelling of weapons and armour, especially then nerfing peoples live gear.
It had so much potential this game but it just seems painful for all the wrong reasons.
On the 30k left, 15k are bots.
The player base (active) will increase as fixes and improvements are made. New World has great bones just needs a bit of work.
Flag up and meet me at them gator grounds!
Played since day 1, gs 622 and all trading skills 200, i like the game, but whatever happens i wont recommend it to a new player. Only grinding 500 to 600 than 600 to 625 takes weeks. Until gs620 at least. You are nothing. I dont want to mention if you are crafter. Market already sell items very pricey. This game is not suitable anymore for a new comer.
Last 30 days?! WOAH!
If I didnāt know any better Iād say that it was due to two new (major) releases coming out in last 30 days.
Hold my beerā¦

They really just need to fix the desync any way possible. Rework weapons and abilities if you must but it just has to be fixed. I donāt care if the game is exploitable because they rely more on the client for a fix, just do it and ban people who abuse exploits.
Second they need to add repeatable ranked PVP modes. There are super easy cheap ways to do this.
Let OPR que across servers. This will make the queues faster and let people on low pop servers still play.
Add ranked version of OPR in a 10v10 format. This would be based on company. You and 9 other company members could queue into this ranked OPR to play against other companies. Add ranking latters with MMR and show companies current rating on their profile. Add rewards based on company rating, skins, weapons, company crests, etc. players must have their own personal rating behind the scenes to block players from joining companies to get rewards instantly.
Change the way influence is pushed so it isnāt as much of a grind that no one wants to do. It should be some sort of event with a scheduled time frame where players can earn the dec. This could be a really fun opportunity for large scale battles that people look forward to. People are tired of running factions missions.
I think it needs another 6-8 months before it can go Free To Play.
The 600-625 gear grind is just a bad system. So many players have left because of it.
Pre mutations, everyone went on chest runs and there were tons of players lining up to do Gen or Laz. Now with 10 levels of mutations there are equivalent to 12 expeditions and only 1/12th of the smaller player base want to do a specific one.
I also believe companies owning towns needs to be redesigned. If someone in a faction, keeps on losing, they will leave. Similarly if someone in a faction keeps on winning, they get bored too, and leave.
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