New World is too simple and random. Producing a cool legendary gauntlet cost me 25k gold which I earned in a week of playing. Now when a new weapon comes out people create 600gs to start. People are still crying about getting GS, where once you beat one mob for X amount of time and nobody complained. People buying great items for pennies feel they have achieved everything in this game. I wish manufacturing had some kind of higher entry threshold and not by increasing resource gathering but by making it difficult to get cool weapon schematics
yes makes the items artificially harder to get, it immediately makes the game much more fun.
All progression is artificial
It’ll probably end up being a cosmetic and ranking competition in the end.
It does take minimal work to become strong in new world.
Yet, if they implement progression as slow as older mmorpgs people will likely cause a commotion until it is made easy for them again.
This Era of gaming is full of people who have a hard time transitioning from instant gratification titles and console style releases to mmorpgs, which classically became better with age.
But the one thing that can keep players coming back is probably bragging rights.
Being x rank on your server as a healer. X ranked on your server in duo pvp arenas. X rank across all servers in 5v5.
Having a skin that drops from a difficult raid or world boss only either a 1/10000 chance.
There are tons of players in mmorpgs who want to look cool and feel cool every time they walk onto the playground.
New world isn’t any different.
As long as they release a new dungeon and pvp mode every here and there while doing events in game with limited skins/placeables/recipes, and a bit of challenge to it, there will be a community.
If you don’t like it then kindly leave the game, friend. Have a blessed day!
multi account is easy to make xD
If you don’t like my opinion, ignore it
Most people do not make anywhere near 25k gold a week in this game.
dislike button
Guess what buddy, every hardcore mmo that’s ever existed is dead. Appease the casuals and the core people will follow suit.
Because they don’t want to make money
Bad of you don’t want people to critique or respond to you, don’t speak in public places
Agreed
Really hoping that new expansions, that add to the “end game” actually feels challenging and actually like end game content.
Game is a bit on the easy side atm.
Albion albo Black Desert
Writing me not to play the game is criticism?
Of course they do. But things like playing the market don’t always work.
New World is actually one of the worst MMOs I’ve ever seen in terms of accumulating wealth/gold.
I agree that there is no regular income (not counting the otupost) but I think there is money to be made and I don’t mean that production should be based on creating 2,000 useless items which are spread around
My point is that even though you managed to make 25k a week, you shouldn’t assume that is normal behavior - in fact, you’ve demonstrated you know it isn’t. Further, because you know there isn’t a regular income, you doing so isn’t necessarily something you’ll always be able to repeat. So one of the reasons you said the game is “easy” doesn’t hold up.
I think they want us to get these items, maybe in next patch after this one in january they will add more dungs and new maps higher GS cap or maybe also new lvl cap, and getting those items will be much harder we will see. We have patch notes and bigger update every month so it can change really fast.
i think new world will get much harder once they put in DN feature in next update .