No Duplication of SACRED GROUND, but need to increase agility and quickness of movement

The Problem is we get hit so easy, thats what need for duplication of Sacred Ground. On the other hand, If we can avoid hit by dodge or blocking more strongly, we dont need Sacred Ground so much.

NW should focus on action play skill or play technics rather than game skills.
Game skills should be just supporting small parts but not major parts of battles.

This balance may works for PvP as well.
If you can`t avoid the hit from enemies, you just have to train yourself, and this will be the fun part of staying game.

AMAZON should look again for Battle balance.

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