No fix, no updates, no way to play this anymore!

  1. Furnishing, for sven days am wating for AGS to enable trade, so that i can give my trophy mets to my friend who is 200 lvl in furnishing in order to craft me my trophys, and Amazon is not even giving us a “we are working on it” what is the point in playing if you are unable to use the endgame system of making trophys for professions so that you can craft 600 GS gear/tools?
    Siting on a Dack/Dice and not having the ability of making them in to trophys…

If you can’t trade trophys then you cant progress in endgame, and that’s for ALL professions + general grind, making this a real game killer

  1. Elite Chests / Elite Zone
    AGS did try to stop ZERG’s. but they did fail hard, and made the biggest fail PATCH IN MMO HISTORY!
    By ninja nerfing Elite Chests / Supplay stockpiles they just created a bigger gap between players that are done with Water mark grind and players that are not! They say it was “not intended” but thats a just not true, this is just a ninja nerf to make us waist more of our time.

Now Mobs/Boss scale insain if there are more then 1/2 partys fighting them, its clearly them trying to kill Elite Zone ZERG, but now if you go Myrkgard with 10 players and you find your self close to a 3th group you will moust likely wipe, creating a Grif by exidante situation, this is not a way to fix or change the aspect of endgame grind!

Me and my Company did run tests, what we found out is if you have one group of 5 players and X amout of players that are not in a group, this mob scaling is not happening, so by going 5 man + 30 players that are not in groups you will clear zone’s even faster then you did befor… LOL! EPIC FAIL AMAZON! JUST EPIC! This means they made it based on groups in the same location and not on Numbers of players!

  1. Economy, this is the biggest fail system when it comes to the Economy system, Deflation is not going to stop, there is no real way of creating income exapt war/invasion and 5% chance for monster to drop some gold, price of everyting is going to drop lower and lower untill everyting is 0.01 gold…

Why not add a simple solution to this problem? And there is a simple solution, add NPC’s that will buy processed goods like for example Orichalcum Ingot for 10 gold each, making Orichalcum Ingot never drop under 10 gold on AH and giving players a way to generate ingame money without milking new players that get money from questing, same gous for all processed good’s!

THE SIMPLE FACT THAT AGS IS NOT REPLAYING ON THIS EPIC FAILS MEANS THAT THEY ARE UNABLE OR UNVEILING TO FIX THIS! MEANS THAT THE GAME IS BROKEN TO BEGIN WITH, THAT MAKES ME SAD, I DID NOT PLAY FOR 600h JUST TO SEE THIS DIE IN THE NEXT 7 DAYS!
I ALREADY HAVE 50% OF MY COMPANY NOT WILLING TO LOGIN TODAY AFTER THIS WONABE PATCH THAT DID NOT CHANGE ANYTING IMPORTANT AND IT TOOK THEM 4h LOL!

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All factual

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Some valid points made here, after 380+ Hr gaming I feel like I hit a wall. Disabling Furniting is one of the most hurtfull things I experienced in an MMO, forceing players in a multiplayer-game to play and grind solo is just breaking the experience in general. I praticuarly gave ALL of my ingredients to a Friend so he can focus on Furnishing 200 so he can craft the throphys for whole company, just to find out we might be forced to do it ourselves because basecode needs to be changed to impede duplication…

I´m not saying work faster or better just let the community more in. Please show us more of the cards in your hand, let us know if you guys are infact working on it!

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