No Stakes/Practice Wars

And I strongly disagree with that setup, as it will just be like normal OPR. I want to actually choose my team rather than have randoms assigned to me. At least give us the option of company based matchmaking anyways. It needs to be company based queuing honestly.

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This absolutely

Would rather choose a full 50 to practice with, instead of randoms

The idea of picking a full roster kinda falls in the area of whats in the game now. mega companies would still queue as a 50 stack. Maybe removing the declare cost and make it easier to push influence is another good idea

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The idea of practice wars would be to practice.

Practicing with 50 randoms, without consistent coms, would be absolutely horrible.

I agree. It would be no better than OPR. In fact, I feel OPR could be made better if it was company based matchmaking, or at the least allow for 20 man groups.

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This 1000000%

Maybe not practice wars, but they need to open up war to more players… period.

Whether that’s war frequency increasing, removing the invasion from the same timer,
making the neutral zones contestable, whatever steps need to be made that every
player that wants to participate in a war can through reasonable means.

We can talk about alot of issues in this game, but I 100% believe that the lack of available war slots is the absolute biggest thing that has caused the player decline. This should have honestly been a day 1 feature.

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It was for a lot of people, myself included.

Yep.

And this could even lead to a new influence system where the more you win these “skirmishes”, the more influence you earn to be able to declare on a territory.

Make your own guild, recruit, make money, declare war, ???, profit

I think each territory can jave faction declare a battle 40v40 on that territory. Winners get a good chunk of influence like 20% on that territory. Only like 2-4 a day you declare at certain time periods.

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People are getting bored with repeatable PvE content. AGS should give some love to PvP game modes: casual wars, CTF, new OPR maps, 5v5s maybe

Agree. Having the only viable end game content is gatekeeped to 80% of the player base is NOT the way to retain players…

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Oooh ooh a solo mode where its king of the castle. Lol so person stands on the point and its a free for all. They get points for killing on the point and controlling it.

A corrupted god mode. Where 5 people become corrupted slightly and a 20 man group has to defeat them and turn them back or lose all their lives. So the corrupted become bigger and increased stats.

Or a 3v3v3 faction fight. 3 camps around a large castle. Each 10 man team goes and tries to take the castle. So you have to fight off the other 2 factions to capture the castle.

Also make it so groups queue into other groups.

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Any kind of true solo mode would be HIGHLY ENJOYED by somebody like myself.

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They said they are making a casual war mode but honestly I think war is a dying gamemode. It’s just a laggier teamfight that requires bar pushing for hours to get it going, and then takes place at like 11pm on a monday

Wars aren’t that important anymore with how easy it is to get gold now

I think ‘practice wars’ could be cool but I’m not very sure to what extend they can offer the same experience of a well organised, actual war.
My guess is that without anything being at stake and people not properly organised it will be a very unpopular mode.

Big yes. My company wanted to practice against our allies and even our enemies on ocassions. It would have been extremely helpful for testing out strategies and trying new ideas.

It’s a dying game mode because the 1/2 a week buildup is nowhere near worth the 30 minutes of gameplay and literally nobody in the game thinks influence pushing is fun, it’s a chore and then on top of that the majority of players that want to participate in wars CAN’T.

My thoughts exactly. I think the system just needs a serious overhaul. It isn’t working.