No, we dont need FRESH servers with transfers DISABLED

I hope they trash the PvP economic advantage over PvE to shut garb like you down. You pvpers do not provide any value to the pve environment besides the forced mechanics of upgrading towns. PvE could easily live without cheater defending lows like you.

youre weird

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And you defend cheaters

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I think it’s time fresh servers should be ONLY PVP ENABLED. that would change the whole experience of the player and of most old players

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I think it would be a good protection measure for the player who wants to live a new experience without being limited to a new type of server. that a player transfer penalty of 1 month be imposed.

All these fresh start server posts are starting to remind me of Burger King, where you get your burger your way, or Starbucks where it is popular to mutilate the ingredients and preparation of a drink.

In fact if it does, all the equipment that is used in PvP is obtained by doing PvE content (gathering, dungeon, etc.). When the PvP equipment is exclusive for making PvP content, there you could just say something like that, but they will collect much less gold than they do today.

Nope - to clarify - nope to this post - yes to New Start without transfers

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A fresh server with transfers would no longer be a fresh server, just a new server like the ones they recently put up.

i dont understand what these people don’t get about what a fresh start server vs a new server is

for those that are confused

Fresh Start = fresh start BECAUSE YOU CAN’T JUST BRING IN A CHARACTER THAT IS NOT NEW

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Without transfers it will not be like that, it will remain “fresh” until the same people who play in it say otherwise. And if so, they can buy the transfer token whenever they want and go to another server.

Fresh start servers would be interesting. The economies would eventually start to look the same as an older server, but would love to see how the updates to all of the leveling, fast travel, trades, crafting, ect play out in a start from scratch scenario.

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new start until level 25. it is the same level that many players left the game and now want to return to it. when they add content until level 60 if I would call it a new beginning. If the pvp on that server is activated by default, I would think about creating a new character, why make one to live the same experience that I have already lived: / I have 2659 hours of play.

The game itself is now much more accessible than before, I recently raised a pj to lvl 60 in 10 days and without the new leveling. When the game first came out, it took you 1 month to reach lvl 60.

the dilemma is the content or the new scheme “new beginning” not the number of days you level up a character that can take you even less, because we already know the mechanics of the game. Only up to level 25 do you have something different that the game shows you, then it is the same scheme.

A friend of mine who never played, also took basically the same time, 1 or 2 more days.

People who want a fresh server, it is not specifically because they change the leveling system, it is to take advantage of all the improvements that this game had during 1 whole year and have a new start without all the stumbling blocks that occurred at the time.

In fact, if they don’t release a new fresh server, I won’t continue playing, I already deleted my characters.

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It’s not the same experience though lol

Well, my character is not only level 60, but I have all the professions at 200. I sell jewelry, clothes and weapons and I don’t even remove my characters. unless they are just characters leveled at 60 and nothing else.

that new beginning must bring something really new. what the new world lacked the pvp open to full time

i saw level 60s in the first week after launch.