Devs, the concept is simple:
You removed the ability to equip two of the same weapon in our weapon slots. I agree with this change.
However, there should be an option to equip only ONE weapon and have benefits for it.
How about this:
- Add a second, 3-box row skill to each weapon’s ability selector. (The screen that comes up when you press K then select your weapon. You see the skill tree and then the 3 boxes on the bottom left to choose where QRF skills go).
- You equip only one weapon. If 2nd weapon slot is left blank it automatically uses the SECOND row of 3 skills you selected on point above.
- For player to use the skill on the second set, you just select your secondary weapon…what swaps is the skills not the weapon itself.
At no time are you adding more skill keybinds. Nor more points.
However, it does allow both of us who use a weapon and have more than 3 skills trained, to have a means to access them.
For example, in musket you can have all six skills trained… even if 3 of them are just the skill, no passives upgrade to it.
Say I have :
Row Set #1 : Power Shot, Powder Burn and Stopping Shot all in row #1.
Row Set #2: Trap, Grenade, Shooter’s Stance.
Of all those I would only have the entire sniper tree fully upgraded and mastered with the stopping shot having just 1 upgrade…the traps and grenade have no upgrade.
Thus, whenever I need to use a trap or grenade or shooter’s stance I just switch to my ‘secondary’ weapon which merely switches the QRF I have access to from Row#1 to Row#2.