Totally agree, just like your opinion isn’t valid unless you played MMORPGs for +20 years 
I am sorry unless you have actually developed 14 successful MMO’s while putting 4k hours in each your opinion has no value here.
100 hrs? Imo, that isn’t that much time. But to each their own
Is there a way to hide replies from certain people? This Boosie guy has made this thread unreadable.
I got up to 60. Pvp wasn’t what i was hoping it would be. Taking a break.
no kidding, the amount of ignorance he’s displayed is astonishing. it was a good laugh though but it would be great to be able to silence people like him.
this has to be the funniest comment i’ve read so far, my dude is saying there is so much content LOL, when OP reaches lvl 60/ 250-300 hours mark the only thing that will change is that he’ll now be running the same few rotations with a huge group looting chests and occasionally queue up for an outpost rush which doesn’t reward actual pvp and encourages people to grief and afk farm repairing doors and shit to farm up points
Things that are killing the game for me.
- Water marking, the worst type of end game I can think of.
- The lack of good pve content, there is almost no pve content in NW compared to other MMOs when they were released.
- PvP servers, without pvp servers world pvp is just a gank fest with everyone just zerging or not flagging at all.
- Questing in this game is bad, the quests back in 2008 were better than this.
- Crafting, almost useless. The mobs dropping so many items there is no reason to pay 10x as much to craft a rng item. Just wait and buy a drop off the market that has the perks you want.
I thought you were just meme’ing / being facetious, but looking at all your other posts here maybe you aren’t.
I’m at 394.3 hours (close to your 400 hour threshold!) and I agree with almost everything the OP has said (except for number 5. It doesn’t even come close to the horrors of korean grinds lol)
Have over 300 hours and every single point OP has stated stands. I think i forced myself to play because i was convinced it would get better. It doesnt.
Mines → Myrk → Pools → Siren is not an endgame, neither is the laggy ass war which became monotonous after the first two weeks. I wont bother with the dungeons because they are some of the least inspired instances i have ever witnessed.
This leaves Outpost rush which is absolutely amazing but the server i transfered to had an exodus and now doesnt have the population to actually pop.
And you think pvp servers would actually be any different? Lol.
Yeah OPR is ok. I’ve done maybe 50+ now and it’s a bit boring. Keep in mind I played WOW BG’s for 16 years. I wish I could see everyone’s healing / damage on the scoreboard. The contribution point system is very vague, we don’t even know if it works properly.
I found a build that can easily get rank 1 contribution however. Just life staff / hatchet + heavy armor + 200 con. I had 5 people chasing me around the map last night and they couldn’t kill me lol. Anyways I just heal the team fights and get my 9 k contribution points.
But there’s something missing, it gets dull quite quickly. In WOW you had reputation to grind that gave some nice rewards. And eventually there was rated pvp for some more competition.
oh and btw in those 50+ OPR I haven’t a single piece of gear that I could either use or sell. Pretty demotivating. Especially when people can just train chests in PVE and get crazy high water mark. My watermark from OPR has gone from 500 GS to 507 on one piece. Every other piece is 500-505. Literally all my gear is from the trading post aside from the base faction armor.
What fucking endgame have you found and secreted away from the rest of us? I’m doing the exact same shit at 60 as I was at level 10, but with bigger numbers on my screen. And I do mean the exact same shit. The exact same faction board missions. The exact same quests. The exact same crafting. The exact same iron mining route.
Gets worse at higher levels. First you go explore it, then you go to find items at it, then you go to kill the bossman. Definitely not as fun as could otherwise be.
AGS would appreciate the feedback of players that have not reached 60 to pinpoint exactly what was the straw that broke the camels back.
I’d even argue that their opinions are more important than people that have reached 60.
If you’ve reached 60 then the game was obviously not bad enough for you to quit before reaching “end game” or lack there of, AGS wants to find out exactly why they’ve lost 60%+ of their players since launch and OP’s post is exactly what they should be looking at.
If you have hit 60 in the first week or 2, AGS has no interest in your leveling experience because you’ve essentially just Blitzkrieg’d your way through and care very little about 1-59.
I’m sorry but I’m so tired of reading these " I want instant gratification" posts. You’re entitled to your opinion but hitting 60 isn’t difficult. The fact you couldn’t bring yourself to grind out 60 shows that maybe an MMO isn’t for you… MMO’s are supposed to be time-consuming and challenging. The funny thing is you compared it to a Korean MMO when it’s far from that and anyone who’s actually played a Korean MMO for a good amount of time can confirm this.
I have more hours in the game than you and am not out of the 30s, but I am not burned out yet, proof that all of this is subjective, and very much dependent on how we approach the game… which is something a lot of people seem incapable of grasping in this genre. There is more than one way to play an MMO and New World opens up the possibilities for that better than most, which is a huge positive that you have totally overlooked, among many others. I also don’t agree with some of your negatives. The intricacies of crafting, for example. There is a depth and interdependence to the tradeskills that I am still uncovering and don’t fully understand, which is cool considering how much time I have given it. And while the pursuit of mats is most certainly grindy, it is an important impetus for leaving the city and exploring. You say quests suck, but it appears you continued playing them after realizing they suck. That is your fault, I am afraid. Yes we can ask for better quest design and dungeon encounters and many other valid criticisms, but we can also shift our style to compensate if we genuinely want to extract enjoyment from the game. For my part, I have kept up with the main quest and the faction advancement quest and skipped all but the most convenient side quests thus far, after realizing the quests lack depth and that I didn’t need an NPCs permission to explore the vast world in the game. I will someday go back and do those, but the result is that the majority of my exploration has entailed a sense of wonder and danger (especially because I often flag up when doing it) outside the city gates. I am out searching for materials, usually, when I am distracted by something in the distance and decide to go there. By the time I either die and respawn or comb through an area, usually hours have passed and I have forgotten what I set out to do in the first place. This is the genius of New World. I am sorry you couldn’t discover it before you burned yourself out, but maybe in the next game and in life in general realize that unless you are really lucky or a game is really good, our happiness is not a given and requires some actual thought and effort.
Are you crazy? He’s not obligated to see all content just to have the right to be burnout. The game on other hand is obligated to drive and encourage players to play.
He’s one of the lucky one that will not have to go trough the most pedantic end game in our time. It’s slow, cheesy, bugged and exploitable, there is hundreds of posts and dozens of videos teaching and showing how to cheesy all the elite chests in the majority of areas.
I’ll say it again, this guy’s is one of the lucky one that only sinked 100 hours into this mess of a MMO.
MMO will really burn you out since its all about grinding stuff, that’s why not everyone likes MMO… its not like fps games where you can just play right away and just grind the ranks, not single player games where there’s a linear story and end, you just need to find the right game for you, you do not have to force yourself to play something that you do not enjoy
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