And again, OPR is not exactly a solo gamemode. group of 5 canât really kill that many solo players if those soloplayers actually try to play in a group, instead of going alone somewhere just for the kills. many players take OPR just as some kind of a battlefield where you are alone against many, and then complain when they get rolled over by a group.
So true.
But then again. People have been playing OPR every day for a year and have gotten extremely bored with the objectives. And since there is no other solid PvP content for simple PvP (RIP world pvp) then opr is the only option.
You can duel but that gets boring in the long run too.
For me the most fun way to play OPR is to go the edges away from the big fights and try to find some nice small fights with a 1v2 1v3 1v4 etc. If im rolling solo I dont really care about the objectives because it doesnt matter.
Playing OPR to win is the most tilting experience ever since most of the time you have totally useless teammates who donât contribute any value towards the victory what so ever. OPR requires way too much coordinated teamwork and since we canât sign up with a premade 20man group its a disaster gamemode. Way too complicated with way too many mechanics and elements for an unorginized group of randomly selected members with no roster composition for it to work.
Nah, itâs great so long as both teams are setup similarly. If youâre against some premade groups and your team is not, then yeah itâs too complicated for coordination to simply appear and youâre likely just going to get rolled. But weâre a year into OPR, lots of people do understand objectives, how to PvE it, etc. and youâll usually find some people trying to push people along objectives and some doing the PvE. Sure, plenty do play as you say and just want to get into some fights and such, but I think if solo queueâs always faced solo queues, there would be a lot more meaningful objective play since there would be less massive imbalances on rosters.
Likewise if groups only faced groups, you would have a lot more 5v5 and 10v10 battles going on between coordinated groups a level or two higher than youâre likely to find in OPR randomly.
I think allowing group queue and solo queues separate from each other would be good for BOTH groups of players in this game. Though in my ideal there would be another queue for 2-3 player groups so you could queue up with a friend or two without dealing with full 5 stacks, Iâll take a simple solo/group queue addition first.
Yep I 100% agree with this.
But one last VERY IMPORTANT element we must not forget. We need a seperate PvP gamemode as well. Something way more casual which is all about just fragging out and fighting instead of advanced tactical play and a ton of mechanics.
Kinda like in WoW you had alterac valley which is like OPR. then you had warsong gulch which was just hyper casual pvp. Arathi basin which was a middle thing and alterac valley which was a large scale complicated team based pvp mode.
Everyone is burnt the hell out on OPR because there is nothing else. Most PvP players spend 80% of their playtime inside of OPR. Its painfully stale.
Bumping the thread you created lmao.
The simple solution would be balancing the premade groups between both sidesâŚ
Part of the issue is that premades are the minority. Itâs usually just 1 full stack thatâs looking for that confirmation bias that theyâre good at the game by going up against pugs. How do you allocate 1 full stack to make it a good OPR match?
The issue of TWO premades being on one side isnât even a question of balance but just lazy devs that donât give a sht about balance in OPR.
At least youre not on Ygg where everyone went purple
yeah the zreg can be an issue⌠but i have seen lots of solo players had massively to the team effort, lots of paired or solo musket players, solo doing a back cap on a non-built base etcâŚ
Working as intended
I know Iâve already commented on this thread but I just did 2 rounds of solo que OPR on Eld. Again, not seeing the issue. We lost the first round and won the 2nd. Both rounds lasted about 30 minutes.
Iâll admit on the first round we had a ton of ranged and healers. People really need to start looking inward and realize theyâre a part of the problem when theyâre not actively contributing to winning the game mode.
The moral of this thread is itâs not safe to go it alone, take some friends with you.
Or, you know, donât be upset that some people queue with their friends just because you have none to queue with you.
And again what does that have to do with premades, youâve never actually shown that premades are a non issue, ever. Not in any of your videos. Joining an OPR with zero 5 stacks does not mean that premades are not an issue. Youâre almost trying to say that â5 stacks are not an issue because my OPR did not have a 5 stack and I wonâŚâ
I have plenty of solo queue OPRâs as well that go just fine, because itâs all pugs
Itâs very evident when the OPR is going to be a stomp because you recognize the 5 man stacks.
^ This is an OPR where it was clearly evident, just from the roaster, that my side was going to stomp. Why was it evident just from the roaster? because you recognize the premades. So, what did I do? I contributed absolutely nothing to the score, I killed mobs, collected azoth and turned it into the shrine, I sat on 4 Brute Spawn items and never used them. I took myself out of the fight to try and give the enemy side an actual chance, and nope, they were ran over.
Or people could be having fun AND enjoying the massive advantage rolling over solos who refuse to get a group? They can have both you know.
Would it be better with premade queues? Maybe? Are there premade only queues at the moment? No.
Until they are added however there is absolutely no reason to punish or denigrate players who are working as a team, in a multiplayer game, doing multiplayer things.
It is your choice not to form a premade yourself.
It is your choice not to engage in social activity and make friends who will run OPR with you.
It is your choice not to run builds that might actually benefit your team (aka drop the damned bow and musket and run a healer/bruiser.)
The thing about this is there is nothing wrong at all with what you are CHOOSING to do, playing solo, not running premade, sitting on that rock in the jungle and not engaging the points to cap them.
You play your way, but you donât get to dictate what and how other people should play.
The weird part is you say youâve talked to every person who deals with this âpremadeâ problem, and absolutely none of however many of you have decided to make a premade to counter these people? The communication is ALREADY present if you are actually being truthful, but I get it. Some people have serious issues or really dislike playing/talking with others, but that is not AGS fault, nor the players that run the premadeâs fault.
Damn, what an ego, implying that you and you alone make or break a team winning.
Look at the score. I wanted to make it a fairer fight. Not give them the win. ![]()
Im having fun solo queueân for OPR in El Dorado, because win or lose guess what happens?.. i get a box! Free rolls at PVP gear only costing time instead of materials. Solo queue only would be cool to implement. My company and I would do that and hunt eachother.
- just a sweaty casual
Iâm on Eld, still trying to level my expertise. 575 currently and running 5 resilient, 22.5 thrust protection. I run gaxe and hatchet but I feel like nothing but a wet noodle swinging balloon animals at people. I just get stomped every day.
lol Iâm pretty sure weâve run a few m10âs together now that Iâm looking at it.
The first video I posted had at least one 5 man in it. I recognized the names from most wanted.
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