One of the GS developers doesn't know what the weapon does?

The year-long live brought up a lot of interesting stuff about the future of the game and really brought an exciting mood.

But one of the lines during the greatsword discussion worried me.

One of the developers when referring to the skill Roaring Rupture said

“Roaring rupture which will taunt and EMPOWER players on nearby …” (1:09:10 - 1:09:20)

Correct me if I’m wrong, but the skill buff is not empower, it’s fortify. Also, unless it’s a grotesque mistake in the skill description, it seems that the effect only applies to the skill user and not their allies.

In fact, the whole comment talking about how good it would be to use GS and S&S as a tank, just makes it clear why tanks are in the position they are today, totally expendable.

He’s right about what the tank’s role would be, I really agree with his speech, but that’s not what we see in the game, unfortunately.

Don’t get me wrong, I really enjoyed the live and I’m excited for the greatsword to arrive, but this particular line worried me. Because, in addition to describing the skill wrong, it basically ignores that the “guard point” mechanic is basically a debuff in medium and large scale pvp.

In the last Devblog we heard that they would have a lot of interesting changes to improve heavy armor and blocking it, but none of that is present in ptr.

2 Likes

Things change.

I have been advocating that tanking based positions get more “dps” like feels to it so that tanks are more common place. No one said tanks have to use sword and board. Its an iconic concept, but its not mandatory. Many classes in many games use two handed weapons or dpsish tank concepts.Them shifting this change could of been for many reasons. Trust he knows what he is talking about, ptr comes with the disclaimer “things are subject to change”.

2 Likes

I agree, but who specifically spoke of tank with S&S was the dev himself.

My entire comment is linked to what he said.

So either he was wrong about what the skill does or gave a spoiler of what will come in the next PTR att kkkkk.

But still, it doesn’t solve the problems I mention.

Yes, we all know that and I hope some changes are made to GS, otherwise it will be very limited (maybe even bad) for war (main competitive content).

The content consumed by the smallest percentage of players in any content of the game? I’m pretty sure “Balance for wars” should be the last PvP balance pass.

4 Likes

It’s pretty common to misspeak when on the spot. What’s the freaking point of this post? What is your goal? Why spend so much time to point this out? Jeez dude…

3 Likes

I said it was the main competitive content.

Incidentally, it is precisely in medium and large scale pvp that weapons must be balanced. This is an MMO, the game is based on a group of players acting together.

Wanting to balance weapons for small scale pvp or 1v1 is the quickest way to unbalance.

In addition, the devs have been clear that they want to make more players able to access the war and make it something less “elistic”.

1 Like

I personally just wish the “DPS” function is more with proper CCing. If stuns were stuns and dedicated to the tank role (or have a system that punishes CC Spam properly therefore people can finally forgo CC spells and leave it to the tank/ice mage in group content), then that would help their “DPS” as well as their threat potential.

1 Like

And you spent your time reading, thank you.

The purpose of the post is clear. I want to congratulate you for the new features presented, as well as highlighting problems in the discussion about GS and remembering imbalances present in the game.

These imbalances, which were mentioned by the devs themselves.

Agree.

how can it be the main competitive content if so few people get to do it?

Simply because it is the only competitive content.

None of the other pvp modalities have ranking or organized dispute.

In addition to being the largest scale pvp.

Bump! Keep it up malv Justice for Tanks

1 Like

Thanks for clarifying. For some reason, I didn’t glean that from the subject line. My bad. :slight_smile:

2 Likes

No problems, buddy.

Anyway, we hope that att will come to the live server and completely change the current game.

Certainly the heartgems will have a big impact on the “meta”.

it’s also possible he just mispoke.

2 Likes

If the tank archetype can do as much damage as a dedicated DPS than DPS because an obsolete role. Because competitive minded players will just play tank and curbstomp DPSes.

I personally believe New World needs to give each role and archetype a thing they do awesome at, and a big weakness for other roles and archetypes to leverage.

This whole thing, that tanks should be able to almost as much damage as dedicated damage dealers. Just makes tanks highly overtuned and unapproachable.

2 Likes

Yes.
But the problem is that it’s not really a live, it’s a recorded video, they would have time to fix these things.

Agree.

1 Like