One way to balance game on unbalanced servers

Hi Team,
I play on Silha (sindicate) and for the past few months we have been dominating the server at a point that the other two factions don’t want to fight / attack our cities. This have cause a very boring game experience for me and my company. I believe if you implemented a weekly fatigued on wars for each week you hold a city you motivate other factions to keep trying. For example:

Week 1 of holding a city - nothing happens
Week 2 of holding a city - -5% hp -5% damage
Week 3 of holding a city - -10% hp -10% damage
Week 4 of holding a city - -15% hp -15% damage

I believe that this type of fatigue will keep the game interesting for everyone and the maps balanced because even if a faction is slightly stronger the fatigue system will motivate the other factions to keep attacking/playing the game.

To be fair. Being the strongest company is worse than being he runner up.
The runner up company fights to improve, fights to catch up.
The strongest faction fights boredom. You never win vs boredom

Totally Agree, I just log in to defend a city once a week or even less.

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