Why am i getting punished for open world pvp? Like why is the reward for killing a player bound to each player insted of 1v1 combination of players? Why should i not get anything because the player that attacked me died already once before they started attacking me? And also this causes the problem of infinite respawn of 1 player you already killed he just keeps coming back bothering you because he doesnt get punished for dying. This should be changed. Its so fucking annoying and thats why open world PvP is dead on the old servers. And its so fucking frustrating and demotivating when after you encouter player and you fight for your life and win you get no reward because the player died sometime before you even met him.
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