Opening 221 Breach Caches! Expertise Bump % Chance! Linked Expertise Items and Drops!

2.7% chance of an expertise bump, for those not wanting to watch.

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Terrible

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Isn’t that way higher than the rate the data miners thought they found?

Luckily there are numerous ways to increase your expertise level now and you don’t have to rely on just one.

I’m not exactly sure on what rates dataminers placed it at to be fair.

And certainly, there’s numerous ways to improve expertise now, as opposed to prior watermarking really. Which was very limited in nature. Of course we can look at this as thousands of breaches. But we can also just see it as natural play, little bit of breaches here, some dungeon runs there, etc. The most important thing right now is just going be that sense of reward and time it’ll take. Something on which I haven’t really set much of an opinion on yet, considering as to how the patch is only out for a few hours.

My biggest complaint here is the amount of corrupted mats gained from all these chests. 222 caches will take so many hours (days?) to accumulate. With no crafting bonuses, it takes 120 slivers to make 1 lodestone. You need 2 lodestones for genesis and 3 for lazarus. Per week you will need 9 to optimized cooldowns. With no bonuses, all the mats opened from these chests will provide 2 lodestones. You would have to win 100% of the 2x crafting bonuses to get 9 lodestones from these mats, which won’t happen. So the corrupted mats accumulation is just WAY too stingy, in my opinion.

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