Hear me out.
Expedition Muts are a plague on this game for a multitude of reasons, but mainly because they gatekeep too much other progression. You’re practically forced to do them if you want to experiment with end game builds because the gear upgrade system completely relies on Umbral shards.
You hear people complaining about the lack of endgame content. Well, a lot of that can be mitigated if you just open up the capabilities for people to play around and experiment with different end-game builds and play styles. Nobody wants to find a piece of gear at end-game, then have to go run several mutated dungeons for umbral to upgrade that piece of gear just to play around with it to see if they even like it. It’s so dumb.
This becomes a much larger issue when you just want to join a quick public group and get it over with, but 15 or 20 minutes into it something happens and people disconnect, or quit because after an hour of trying the group can’t beat it. Then you have people pissed off fighting with one another and at each other’s throats because guess what? You get nothing. Zero. Zilch. Thanks for coming. Goodbye. Your time is wasted, you’re mad, and all you want to do is rage quit and log out.
People are only going to do that so many times before they log out and don’t come back. I’m close. I love more about this game than I don’t, but the stuff I love to do is hindered by being forced to do Mutated expeditions that are completely reliant on other people. I’m tired, so tired of wasting my time trying to do public expeditions with other people and listen to them fight and hurl insults for an hour then quit, when all I really wanted to do was upgrade my PvP gear and kill them all in game in the first place.
Seriously, take a look around. Check LFG and see how dead it is in there for most expeditions. You’ll notice that most of the comprehensive expeditions have zero, but the easier stuff usually has a handful of groups. Why is that? Because people just want to grind out and get their umbral and be done with it.
I’m not a guru at expeditions but I have the gear and knowledge to do M10. However, since I don’t want to focus that hard on gear management, I usually stick between m4 and 8 Gen or Laz. And even there it’s a struggle playing in public groups because this game and other people don’t respect your time if it’s not a well oiled machine.
Please for the sake our sanity, give us players who don’t want to or can’t commit to the expedition grind another lucrative way that doesn’t involve paying real money in battle passes to get Umbral shards. Orbs and casts don’t cut it. I have like 5 different builds I want to play around with to keep the game exciting, but it takes me a week just to upgrade the gear through casts, invasions, wars etc. to really see if it’s something I will enjoy.
Unless I run high end expeditions, then I can upgrade almost all of those 5 sets in a couple days… See my point? It’s ridiculous.
I also don’t think it’s very well thought out to force PvP centric people to go participate in high end lengthy PvE content to upgrade their PvP gear. In fact, is mind numbingly frustrating for someone who wants to experiment with end-game PvP builds and has zero desire to grind expeditions over and over and over.
Now that I’ve critiqued, I’ll offer a couple potential solutions.
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Just make shards obtained from Expeditions sellable in the TP. How many people out there are sitting with a million shards in their inventory because they don’t have anything left they want to upgrade? I do think people should be rewarded for investing their time and effort in the highest end-game content. So give them an opportunity to spread the wealth. To balance that, PvP players could maybe sell Azoth salt from their earnings. People are already selling umbral shards but through practically exploitative manipulation of the system. Open it up for everyone, not just the few willing to shirk the intended system mechanics.
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Give more Umbra in PvP track. A LOT more. Or make it a reward in OPR. You could even base the yield off of score at the end.
I’d love to see both of these, but I’m not sure I’ll see either of them before I do actually fully burn out. One can only hope.