The outpost rush scoring system has got to change. I like how they made it so people doing damage get points but it just discourages people to try getting kills at the same time when kills give a couple hundred points and you could just pop a single AOE on a group of people and get double that… I think they just need to increase the amount of points you get from kills and it would be so much more fun. Especially for melee players, and it would incentivize them in the meantime while they try to make melee better as unless you’re heavy if you sit in the middle and try to do alot of dmg you die very fast where as range players can sit back, aoe, take their time and get dmg like its nothing. It’s much harder for melee players and they rely more on kills than damage as its much riskier being close. Please make kills matter in outpost rush, it doesn’t even feel like a pvp game mode not being incentivized to kill people but rather sit in the back and get as much damage as you can. Outpost rush would be so much more fun if they made this simple change… I think people should absolutely get points for doing dmg its awesome and encouraging but i think kills should get significantly more. PLEASE AGS!!! ![]()
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