Some players farm orichalcum in Ambusti Superior zone (Shattered Mountain map) Every Day (24x7), an average of 14h-16h, and been farming like this for months.
My guess is that these players are real money traders / gold sellers or they have a serious pathological problem.
They’re extremely toxic players and they get other players tired from farming wherever they are.
IMO the game MUST deter & limit these players by progressively limit the number of resources collected per node according to the amount of resources collected that day.
So, in example, let’s say a regular orichalcum node give you 25 ores and 2 water motes ( and lets consider this to be the 100% )

- >10k ores gathered within a day => you get 75% of the ores
- >12k ores gathered within that same day => you get 50% of the ores
- >14k ores gathered within that same day => you get 25% of the ores
- >16k ores gathered within that same day => you get 12,5% of the ores
You get the idea.
I think these measures would effectively deter those players that farm every single day, ~15h a day, for months. Disallowing them to monopolize a farming zone.
And I believe that normal players would be virtually unaffected.
I would be thankful if any Community Mod could forward this for review.
Thanks !