On the one hand people complain to be needing to much iron ore against orichalcum, on the other hand people complain there not being orichalcum at all.
This is actually pretty balanced.
On the one hand people complain to be needing to much iron ore against orichalcum, on the other hand people complain there not being orichalcum at all.
This is actually pretty balanced.
This, unfortunately, must just be an issue for playing on a max pop server. I have never had an issue gathering any resource that I wanted to go gather on the server that I was recommended to play on when I created my character.
I dunno what the fix for this is, but I’m sorry you’re experiencing it. At least in runescape you could world hop and try to find an empty node 
Whoever complains about irons dumb, I think iron is perfect. Iron being required for late game recipes keeps it relevant and worth. You can go to many different places and find rotations for it even with how much is required late game.
Orichalcum nodes on the other hand are required to be mined for late game gear to even stand a chance in wars and they are literally being called 24/7 by unflagged players and there’s nothing you can do about it. Even with camping an singular node your chance of getting a void ore is little onto nothing.
You should be able to go around and mine nodes just like iron, they are both as important.
Literally every other item in the game is acquirable but at this state in the game Orichalcum nodes are not.
I have a feeling across any server that has 1000+ players on it this would be a present issue. This makes more late game content just impossible to acquire.
The game forcing high levels into mining the same routes as brand new players and a 60 competing with a 16 for ore is a problem. Ori can stay rare, maybe be a little buffed, but making it take less iron wouldn’t make less bars exist because it’s still harder to get, it would just make the other half of the chore not so negatively impactful.
As a 60, I shouldn’t need to spend more time in 1-25 zones than 40=60 zones and as a whole the imbalance has caused a lack of economy in most non-starter areas.
Nodes simply shouldn’t be shared in this day and age. It’s ridiculous that people camp nodes. Instead, they should be instanced to the individual with a much longer cooldown.
There’s no reason harvesting should be a frustrating experience, and nodes instanced to individuals would also allow corps to hold harvesting events where they go out on a harvest run together.
The thing is that there is an overabundance of Orichalcum Ore that people are throwing it away. It’s the rare materials that they need.
I actually think this is a good idea, because when I had a rotation to myself in illurmin, I still only got 2 void ore out of maybe 10k ore mined.
This wouldnt affect the problem of orichalcum ore having no use, they should just in total decrease the amount of ore you get from each node by at least 75%.
I play on Riallaro West. It is a low pop during the day and med during peak. Not a high pop server at all.
Well it’s not that orichalcum ore doesn’t have a use, it is that:
So in the end, you have way more ore than you can refine.
Yeah I understand that, but in my opinion it should be the other way around. You should have an abundant of the other materials and need orichalcum ore to craft those ingots.
Right now that sort of is the issue with there being no nodes available to mine, but that’s a whole other issue in hand and it shouldn’t be that way.
Problem is: to make crafting even somewhat worthwhile you absolutely need tolvium and cinnabar.
They are super rare (even with full luck gear and all buffs active)
On our server, every oricalchum spot is farmed, even in the middle of the night.
On the one hand, there’s something to be said for having to compete for resources. There’s nothing wrong with that.
On the other hand, the problem is New World’s systems aren’t implemented in a way that makes it fun and interesting. Every rare spawn pops in a fixed location. Camp the locations and wait, and then be faster to click. There’s about as much engagement and interactiveness and skill involved in that, as there is with shopping for deals on Black Friday at Walmart.
Add more randomness to the spawn locations. Make people move around.
For example, give an area four or five nodes that are spawned at any given time. Once each node is harvested it instantly respawns somewhere else in the zone, but there are any of a thousand different places in the zone where it can spawn, so there’s no way to farm it by standing in one place and waiting for it to come to you.
well its even worse.
you cannot get a single node in most “good” locations on our server as marauder.
there are always 3-4 covenant players.
for most of them you need to clear mobs.
you start fighting them → one of them will take the node.
you dont start → one of them will aggro the mobs, you and the other covs will “compete” for the node.
you are slower → no node
you are faster → they pull the mobs into you → no node 
Right. It’s like the Black Friday analogy, where the option is there to punch your way to the cheap TV.
Games are only fun if they are empowering to the player. The spawns as they are don’t really even encourage good faith competition. There’s no agency, other than that which is afforded by the use of dirty tricks like what you describe.
Give the zone a thousand different potential spawn locations and make people chase the nodes. That solves all those problems at once while keeping the resources similarly rare.
well i guess the “good” thing about it is that crafting is 100% useless anyways so… i guess i dont need the ressources? 
That’s precisely the problem.
its less than 2:1 at higher refining, im at 160 refining and its about 14:8 for me, not that bad
100% agree, I can get on at the stupidiest hours of the morning and all the nodes will still be farmed and have a bot sitting on them waiting for the respawn.
It is the sort of thing that makes you think “is this game worth the grind when I have to farm atleast 30-50 of these nodes to have a chance at 1 legendary resource?”