Hey there,
Thanks for making a fantastic game! I haven’t had this much fun since Ultima Online.
Please could you switch the kill point to the person that knocks, not to whoever finishes?
I think it promotes negative play with people sniping each other kills.
Happy Holidays!
Yeah and AOE attacks wind up getting the most kills
It’d be awesome generally speaking if OPR wasn’t largely about kill capping anyway. Wild that in a game that went back to the holy trinity (Tank/DPS/Heals) that the core of the recognition still comes from capping kills. Boo.
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