Hey everyone,
After some days playing outpost rush I’ve noticed sometimes the teams are overloaded from X kind of builds and I understand everyone wants to play his favorite weapon or test new builds but for the rest of the team it’s hard to try “strats” having 8-10+ players using the same kind of weapon.
I’m not talking about meta builds-weapons, just roles.
So my suggestion is to make the queue lock your weapon-type when you get into the queue, then the roles picked up for any outpost rush could be correctly distributed to have enough people to defend, push and flank.
I know the game encourage you to play any weapon you want but sometimes it’s a quite hard to enjoy the outpost rush experience having not enough people to push a outpost or doing baroness,
I know it’s like a random battleground but outpost rush it’s a great opportunity to jump into strategic pvp and improve combat skills.