Outpost Rush - Restrict Climbing Tallest Structures

I’m sure a lot of the musketeers would be defending this. Anyways, having gamers climb tallest structures inside OPR is ridiculous. Especially those with muskets trying to snipe across the map. Quite honestly, it is unfair to have musket users climb and just sit there spamming shots, while I cannot shoot them back with my 25m life staff attacks.

They can very easily get the last hit on Baroness and turn the game around on their favor.

Here are my solutions for this:

  1. Add physics to restrict climbing too high
  2. Add fall-off damage to muskets; they should not hit with true damage from across the map or shorten range on muskets

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