Hello,
Im also experiencing this after 1.0.5 and in a much more intense way which is odd because im playing in an almost dead server (Almost no pressure on the server which may flag for a net code issue) while i tested Asgard (High pop server) and it seems to run much smoother for me.
Char name: VahidkinG
World: Emathia
What sort of problems:
sometimes i cant get into the server for half an hour. (I select play, and error comes which says unable to connect to server while its alive and people there)
rubberbanding specially when i dodge-cancel. also evasive move speed buff starts with a delay and sometimes when i dodge cancel, i move forward like 100m which is odd.
arrow delays, penetrating shot won’t shoot after initial click and i have to click again.
almost all gathering acts finish with half a second to a second delay.
monster and mobs seem laggy too.
Notice: all this at an almost empty server while Asgard which is full most of the time seems to run fine is really odd.
It doesn’t happen to every1 at the same time and we are used to baking the player but the amount of :
" A:What is this lag???
B:everything is good , stop downloading p*rn"
Is definitely increasing.
Just in the last few days I was player A 3 times
I have been getting lag spikes on the in-game input latency meter that hits 800-900 at times. Chat lag is about 30 seconds or more, what is going on and how has this flown under the radar?
I am unable to use the trade post or any crafting station for longer than ten seconds before getting kicked off it - this has been the case for the last week
Same issues here, movement and attacking animations are delayed by rougly 1 second.
I can confirm this issues started after latest update.
On top of it my friend cant even log in in to the game , it shows 100+ ping on EU servers , and gets instantly disconected when trying to connect to the server, its game breaking and it goes on for few days now, please FIX THIS !!!
This is a Guess. but it feels like they added a sort of Queue system for Actions. which causes the delay under heavy load. as when noone is fighting in OPR it is a non issue. same with wars.
Patch 1.0.5 introduced (for me) constant sever disconnects, forced kick from server, invisible mobs, massage lag spikes.
Played ~300 hours pre-patch 1.0.5 with no lag issues (ignoring war desyncs abuse). Yet somehow with no changes to my PC setup, background applications or ISP, the Devs are telling me it is a client side issue…
Crafting is hell right now. I can’t craft anything without being thrown out from crafting menu. Its especially irritating when you change components and have to do it again and again before successful attempt.
Please check out the second video I added today. None of this happened pre patch 1.05 and A LOT of people have noticed. This is the kind of bug that WILL kill the game and if left unaddressed it will be impossible to fix in a few weeks. You guys have the chance to undo this now and stamp out the random lag that did not exist pre patch. Remember this post in a year when people are still complaining about the weird BDO esq lag, patch 1.05 is when it started and this is your chance to fix it.
Thank you for addressing this, I am encountering this lag heavily as a bow user. It is not a problem on my side.
Please don’t discount this issue as something being experienced by a small percentage of the player base, it simply isn’t. For most people (heavy armour users, melee) it simply isn’t a noticeable.
I have also been experiencing the same issue and its driving me absolutely up the wall. Nothing is wrong on my end and was not present pre-1.05.
It has been happening for me every outpost rush match i queue in and especially whenever I am going up against someone who has any kind of ‘slow’ ability (ice storm, ice shower, etc). I can no longer even exit ice shower and instead it literally locks all my controls until im dead.
please raise this issue to the dev team. i will also post a video of it later as proof.
Have to agree. Since last patch there’s more weirdness going on that seems related to lag. It can be anything from abilities, to fast travel, to mobs bobbing up and down, especially in corruption portals etc.
Also, when you die, especially in outpost rush, frames drop massively to like 10-15fps.