People complaining about 1.2 haven’t understood the changes

The game is going to lose players from this patch, not gain them.

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Best post of the thread. Well done.

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So casual customers who paid the same amount of money that everyone else has will not have a fair shake in all of this?

How BS is that? Not everyone here lives in their mother’s basement and plays 24 hours a day.

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5 ways through pve content, killing these cloned/reskined mobs through out the world, and 1 daily cd for crafters and 1 daily cd for PVP. This is forcing us to partake in this games bad PVE.

maybe if they add more orbs for crafters or ways to increase through PVP.

And what about gatehers/farmers? People actually enjoy skinning boars or chopping trees and they’re left with no way to be strong in this game, exept the 1-2 gs you get daily through crafting expertise :smiley:

this change caters to all the people who zerged in groups of 20-60 players left click spamming cloned mobs, because their grind is already over and the change doesnt affect them when it hits life servers.
All the people who spent their time doing anything else besides this games bad PVE content. The people who crafted, gathered, or grinded gold to buy/pay someone to craft them gear for PVP. are all basically told to kick rocks.

If they wanted us to start enjoying “other aspects of the game” by forcing us to do other activities. Why are 5 of the 7 activities all PVE, especially topaz gypsium(like craft a potion at a camp fire and kill level 55 enemies???), and crafters are left with 1 daily cd and pvpers as well?

I got high on copium from just opening this thread. The dedicated hard working myrk chest train rider gating other ppl from getting gear .

Dude the fun of this game was the fact that after what was a really bad story mode don’t kid yourself everyone know the story is trash. That being said the end game PvP on an actual balanced scale was nice everyone was around 600gs now I can’t do PvP without getting trashed by ppl like you who prob have 1000hrs the market kept the game fair for casual players who might not achieve builds with all the passives they want but it was close to fair. Now what’s to keep opr fair for those who did the fucking hardest and most bullshit part of the whole experience, having to play the game in order to play PvP.

Don’t worry man, you know you’ll just be able to dupe yourself up some gypsum to catch up.

Exactly what the guy above said and what OP said. You don’t understand the new system or don’T know alot about and still cry the loudest.

Implying you get trashed because better gear. Just learn to play. The actualy differences between a good build which is already easily obtainable within some days to one min. maxed is not that big tbh.

People that chop tress all day or skin boars will never be strong and shouldn’t be. I agree that the PvE content could be better and needs alot of improvement tho.

I agree Maybe for chopping tree’s because theres millions of them. But People farm legendary mats like infused fur, smolderhide, void ore. just farming in general is left out even though lots of people do it. All those people got hard nerfed and are forced to play the bad PVE content instead of doing the fun stuff. and on top if you want to agrue crafters can get GS up. well why do crafters get 1 daily CD. the crafting grind is way harder than smacking elite mobs with 30 people in hopes of getting a drop
There needs to be a few more activities that give gypsium. People didnt farm mats because they wanted to farm elites and run genesis/laz.

Yes, after nerfing the chance to increase watermarks. The only PVP implementation I saw was fixing OPR so it actually has the chance to increase watermarks, something we are currently not seeing now. While having a PVP option looks great, too bad servers are so dead that most will not even have a PVP option as OPR is not happening on most servers right now as there are not enough players to queue to make a match.

Yes, AFTER nerfing the chance to increase watermarks AND placing a daily cap on each item you own (estimated to take 30-60 min a day for EACH orb) for the new gypsum route of increasing watermark.

Right here I knew you were either a troll or clueless on how the watermark nerf impacts those that are currently doing PVP, invasions, wars, OPR ect.

Those that exploited the constant boss spawns for 6+ hours a day for weeks until they were fixed are already at 600 watermarks, it is the legit players that will be penalized the most.

You clearly do not have an understanding of the issue most of us have, it is not the expertise system, many of us feel this should have been in place since launch. It is the degrading of current in-game gear and the 30-60 minutes each day needed to spend for EACH piece of gear working for months to get back to where we are now while those that exploited boss respawns will be sitting with their 600 watermark.

Want a cookie?

Your previous post was nothing but complaints about the game. It is interesting how you now praise it. Hmm.

I read the entire patch notes. I’ve also read the testings of people who went on the PTR. Here is their testing, quote on quote:

Traditional watermark grind INCREASED TEN FOLD.
Casts award 3 expertise.
Casts cost 600g.

What this means is that the normal grind is nigh impossible. Not viable option for leveling expertise.
Casts are your primary means of leveling your expertise.
Casts will run you 219,600 gold to get your expertise up to 600.

Do you have 219,000 gold? If not, you are trapped, stuck, literally unable to progress.

Enjoy. Those gypsum packs are hitting the cash shop real soon I’d bet. Once the majority of players can literally not progress without swiping their credit card.

javelindata_hwmloot - HWM increase chance reduced “ChanceToExceed”: 0.029999999329447746 → 0.009999999776482582 “ChanceBump”: 0.0024999999441206455 → 0.0010000000474974513 “RollupChance”: 0.10000000149011612 → 0.009999999776482582

If you are still defending this proposal, you are absolutely delusional (no offense), and I will be happy to watch you complain about this after it goes live.

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Ever heard about critical thinking?

Just because I don’t like every single aspect of the game doesn’t mean I don’t enjoy it or that the positive aspects of it don’t overweight the negative ones.

And I would absolutely like a cookie.

Ps: the post right before me basically confirms what I was suspecting. Let’s see how this pans out. But I’m absolutely hoping I’m wrong, the system is good and I have to apologize.

Are you that much of a failure in life that you feel the need to make a shitty end game system (which is not even true end game compared to other MMOs that actually takes skills like end game PvE and PvP) inaccessible for the average player? Do you feel proud that you’ve spent more time in a game than someone who probably worked for the whole day and only have a few hours of game time, and want to gate-keep them from enjoying the game progression?

If you answered yes to all of these, then congratulations, you are a no-life basement dweller!

Ever hear of chicken little?

PS. The dev post [Dev Blog] End Game Update shows that the sky is not falling - read it. Try critical thinking instead of being a pessimist. It’s a different world then.

You really have tunnel vision. Maybe the patch works for you but its not intended to reward the HWM grinders. It is intended to make the game unappealing to the point that we will buy XP boosts etc when they release in the shop.

Tell me why would anyone go to the effort of having 3 houses with stacked trophies to craft high level stuff now? Firstly, you can force a 600gs with the new system, and then its only usefull if your GS is at 600. so… what is the point?

“the game only needs the hardcore dedicated players” - idiot

so servers with 200 hardcore players is the future of NW? good plan my dude. im sure that will be lots of fun. bye

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Already did. Why do you think I’m even posting here, I also read the PTR patch notes.

But the real changes are being found now… Quite a bit of stealth changes coming.

But no, they wouldn’t do that, they have never missed or “forgot” some of the worst changes so far out of the patch notes and tried to stealth nerf things, right? RIGHT?

Let’s see how this turns out… But it ain’t looking pretty.

Each one is 3 and each orb craft costs 600 coin. So even if you could do all it will cost 4200 a day in addition to the time getting the different gypsums.