Following on from previous successful perk changes, what other improvements can you suggest to help improve the game?
IMO successful changes will increase the potential variety in bis weapon and armour sets and also take into account the multiple areas of the game they are used in so they aren’t too overpowered in wars or dungeons.
An example of a previously successful change from the Devs was freedom, invigorated and vigor having their max values increased to 11 percent.