Perk improvements were good in the last round of changes to existing perks. How can we continue in that process?

Following on from previous successful perk changes, what other improvements can you suggest to help improve the game?

IMO successful changes will increase the potential variety in bis weapon and armour sets and also take into account the multiple areas of the game they are used in so they aren’t too overpowered in wars or dungeons.

An example of a previously successful change from the Devs was freedom, invigorated and vigor having their max values increased to 11 percent.

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Personally I would like to see disease becoming more prominent.

  • Plagued crits max value increased to 60 percent reduced healing

I would also like to see improvements in aversion max values

  • physical and elemental aversion max values increased to 7.5 percent dmg reduction

I would also like to see mortal empowerment changed to only 8 stacks max. So that it is more similar to other empowerment buffs.

I’d love a PvP balance patch.

To many dead abilities and perks that need an urgent buff

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