Perma-flagged PVP specific zones......yes please!

DAoC was one of a kind. I loved the factions being separate with their own maps. Made it feel like you were a part of something. And no cross communication was great. Hell, everyone would drop what they were doing to go defend during a raid.

That said, a frontier style area would be nice in NW.

It definitely triggered me too. Took me a year and half to cap. Meanwhile my mage friends capped in like 4 months. I got upset one day so bad, I had my character die over and over again off the tower jump repeatedly (which for those who did not know, deducted experience from my level bar).

I am not suggesting that they should ever copy the level grind or PVE experience that they had in the beginning of DAOC. I will say later their solo dungeons were pretty fun for grinding out levels, much better then the grind we have in this game.

Opt in PVP in this case could be “entering into the wild” perma PVP zone. Nobody is forced to enter it and yet they still have a chance to get all the gear and resources available in the “wild” zones albeit at a slower pace in consensual territories.

As long as there are no resources there i Feel I must have for my end game pve… then sure.

Yup, perm war maps where folks who only want to PVP can stay there and keep either trying to take the zone or defend the zone.

Kind of like the Frontier in DAoC? ESO does something like that in Cyrodil, where you necessarily are flagged for PvP once you enter the zone. But there is nothing in Cyrodil that is required for game progression. If AGS did something like that, and made the zone 100% optional, I’d be ok with that.

In a war map, I would say crafting resources should be rewards from chests inside the keeps like GW2 Server vs Server does. Only harvestable resources in a war map should be to help create siege to take or defend in my opinion. But harvesting those war resources could help with gather, refine, and craft skills.

I do miss that teamwork so much.

“OH NO! Our keep is under attack by the Midgardians”. That was like a full call to arms and players from all guilds would come to defend. Even better yet…Midgard would be assaulting a Hibernian keep only to be flanked by Albs wanting to claim that same keep! So much good times!

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No issue as long as there is NOTHING that can be gather or reward in the ZOne other then XP and the PVP kill drop… no PvP/PVe game should have ever a place you MUST PvP in to play the game… So A big basicly OPR territory with NO Special resources or Chests just places to play PvP

Emain Macha! Yes! I played as an underdog Hibernia where we were outnumbered by Albions 3 to 1, and Midgardians 4 to 1. It was soo much joy!

Lets put it this way, if you want to make some end game pvp armor, and the resource’s for said armor came from said pvp zone, sure fair ball.

But if I want to make my pve armor and need pvp resources to do it so the ability to farm them myself just vanishes (Because I really really suck at pvp and having to pvp is just assumed failure) then I am out and have fun kids.

Look at it like this.

You have the regular world (stays as is, PVP opt in) and a mirrored map war zone that has capture points from all over the map that leads to taking the keep. Likewise, defending team will want to take those points to prevent offending team from even getting close to being able to take the keep.

So basically, they are completely separate instances, just operate differently for their purpose.

I was a Shield Hero on the Percival server if I remember correctly. I felt like the wilderness was vast enough that I could stumble on 1 vs 1 pvp and I had a decent chance against any other class. I think they had the pvp class balance nailed down pretty well too.

1v1 pvp…5v5…zergs or even just standing at your enemies wall taunting them to come out and play!

All the same resources should be available to everyone but maybe just a bit more abundant in the more dangerous zones.

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I am not suggesting separate equipment, more, separate maps like in DAOC. I think this is where folks get confused because of all the full loot PVP players advocating on other threads.

There are PVP platforms that do not advocate for full loot free for all PVP. ESO has a system like we are talking about, so does GW2, so does DAOC, and I believe even Elyon is similar.

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Were you a mini moose? I was a Keen Shadeblade, then Keen Shadepierce on Percival.

PS: Do you remember the Keen march on Percival that lead to them creating the mini moose :stuck_out_tongue:

bring back Emain

I did not stick with ESO long enough to enjoy the PVP. I did venture into Cyrodil once or twice. I personally am not the hardcore PvP’er. I have days that I enjoy it and some days where I just want to mindlessly gather/craft/quest.

No moose here…just your typical human looking fellow. My buddy was a Furbolg though. LOL

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Yes! DAOC was my fav MMO for 7 years. I would LOVE to see PvP Zones. I especially loved Darkness Falls dungeon.

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