Petition: ADD Umbral Upgrades to T5 items below 600GS

The current system makes > 600 gear useless on the auction house. It literally kills crafting more. Who’s going to buy 599 items when you need 600 to start pushing 625? It will all be useless. Seems the current system wasn’t well thought through. Almost like the myrkguard balance they put in place that the developers couldn’t even finish on stream.

1 Like

Ok, but it will always remain purple :slight_smile:

1 Like

you have a 16% chance to roll a 600. That means 45k in asmodeum and 30k in shards (GA) alone. To hopefully get 1 BEFORE we get into the perk RNG. Currently, I can sell the 595-599 if they have good perks and hopefully break even.

With expertise up to 600 it will be in everyone’s interest to just get gear from dungeons.

Adding umbral upgrades to items less than 600 saves crafting.

1 Like

Couple of things I think need to happen to keep it fair to crafters & allow items to retain their value long term:

  1. Item needs to be 595+ only (to make major trophies still hold their value)
  2. Upgrade costs 1 Umbral shard and 15 of each cooldown item (asmodeum, runic leather, phoenixweave, and glittering ebony) to boost it to 600, regardless if its 595, 596, 597, 598, or 599
  3. Quality should not change

On top of this, there should be a re-roll system for legendary items that rerolls all attributes & perks. It should only be able to be done ONCE and can only be performed by someone with 200 in that respective skill (Armoring for armor, Arcana for Gauntlets/Staves, etc). Should cost 5 Umbral Shards to roll a legendary that’s not already bound. The output item cannot be rerolled and it is bound to the player.

1 Like

This is a great summation of where I am as well.

Even with the long grind I haven’t minded so much. The gathering and exploring one can do even in late game has kept it going. As mentioned the constant assault of bots and bugs are what’s wearing me down.

2 Likes

The great problem that everybody ignores is that is difficult to get a item with good perks. Imagine a legendary 600 GS item with right status and good perks. If they did not change the drop system, the Umbral system, good or not, will be useless (yes… we can upgrade our 600 GS named weapons and void set, but…)

Imagine giving life to our old items below 600 GS? that would be wonderful

I’d suggest to allow upgrading GS for gear below 600GS, but keep the rarity level the same when upgrading so that people who crafted legendary 600GS gear can keep their 1 perk advantage over epic gear that were formerly sub 600GS. This way people who don’t already have 600GS gear can stay relevant with the gearscore increase without needing to redo their gear all over again.

Thinking about it, AGS could implement a rare ‘component’ randomly obtained from salvaging items that could be used to upgrade gear 500-600.

Come on, this train has left the station weeks ago!

did not read every post.
But I agree with the op - make it atleast working for 590 GS items so crafting is not worthless.

We won guys!
THey finally listen to us!

Yep, it def needs to work for below 600gs too

Sort of, I recall the umbral shards working, but at the same time, it wouldn’t allow 590 items to gain a third perk once hitting 600. That’s not exactly what people wanted, which ruins the entire point of having umbral shards working with the items.

yes , we are pvp player , with good 599 gear .
we wont do pve grind 24 hrs , i have to work

I will honestly leave game if it favours grinding culture . I feel a 5 petaled flower growing down my crotch every time i grind .

Add shard to gear below 1> 590

I’m not wasting months of time upgrading purples that don’t get a third perk.

This

This is actually brilliant idea. I personally think the best idea would be keeping max gs at 600 and use umbral shards to upgrade items to 600. New mutator dungeons would give new perks, more challenge, more loot, more umbral shards but it wouldnt pump the cap between returning players and hardcore player.

And what comes to returning players, if you could uprage ure gear with umbral shards up to ure expertice level im sure it would look nice to returning players same as old players with <600 gs. Hell i think it would be awesome to grind Ill-gotten Gain or any other low level legendary to 600 even if it would take a couple months.

Upgrading favorite looking armor with 2 bis perks or some awesome low level legendaries sounds just fun.

We didn’t “win”. They gave us an extremely neutered version that still causes the same issue. What’s the point in wasting umbral shards on purple 600s? This still devalues <600 gear. Crafters will have a hard time on resale of items. This attempt is a snub at “we’re listening”. It’s selective in nature. Crafting rng is becoming more and more horizontal with more perks, material prices aren’t even worth the attempts bc of it. If they let us push to 600 make it legendary with a random roll. The rng system is already ridiculous and that way it’s still a catch up mechanic of sorts.