Ha! Guess again fella, im the tank sitting at the bottom of the pool.
Bump. Make it happen!
Do a Charity Stream playing as Tank and Mage Duo Queue in OPR i’ll donate 100$
can you add sns/gs to the bullets and arrows argument as well?
Its kinda sad how people are unaware of no counterplay gs/sns leaping onto me and i can’t get away as a mage/dex.
Bump. PvP night on the PTR server with devs and the community? Host a war, do some arenas and OPR.
PLS PLS PLS BUFF US
everytime we go through CC and we dont cause any cc besides ice shower that has a lifetime cooldown cmon ags
wont happen, devs are too busy playing heavy sns and smashing their heads into their keyboard
Reminds me of Dave’s non-300 str heavy build and the sick combo at 12:44-13:00
Correct me if I’m wrong but I believe that is the Lead Developer of Combat Design Dave Hall.
Lmao
Compared to what?
Musket will kill you before you can get in range of your aa, not to talk about your skills.
Bow will destroy you on range. You can fight bow but only if he isnt that good with build.
Bruiser will eat you alivie. Before patch you could manage stamina and CD to fight top bruisers, but no longer the case. They can ignore all cc IG has and now you cant get out after thye close gap. And all bruisers do close gap couse all mele str weapons were build that way - so yo ucan close gap to range users.
Healer? You can forget you can kill a healer if he wont screw up. It was always close to impossible and still is.
So reality is mage is good only vs less skilled players and other mages.
This is the most perfect and potentially hilarious red shirt guy lvl fact check ever
I’d really enjoy watching this. But we all know not a single dev related to balance uses the weapon.
Mage used to be a popular build (as in any game), and now you can maybe see 10 per server. It’s just sad.
I mean you can see lot of mages on arena if you chose to call a mage builds like “ig/bb” or 'fs/bb" ;p
Yes, because FS is only quite viable with BB. FS is not really dmg weapon, not utility weapon, no CC weapon. So BB is necessary because BB have everything.
Yeah, that’s a problem too. BB is nothing alike mage in terms of gameplay, and it happens the same with void gauntlet (it’s either melee or support). But since BB is really strong, they might think “well mages are fine”. I’ll laugh if a guy using a shotgun is considered a mage lol.
Yea i dont call this builds “mage”. But reality is that all mages were forced to play that since its only way you can deal with oppresive light mele attacks spam. IG cc can be just ignored by all bruisers and fs does not have cc and only escape skill is very slow to cast and easy to break.
Exactly, the only way you had as a mage to kill someone is by kiting (of course, if they stop chasing you, they’ll just get away). With the stamina changes + recently roll nerfs, we’re not able to kite, but we have no damage either. We’re literally useless. In a war, I really feel like a human training dummy. I might score a high place at the leadearboard, but that doesn’t make an effect at all in wars. You could also run bow+lifestaff and get a high score, but you’re not helping win the war, you’ll be useless. That’s the problem with firestaff/ig right now.
I mean you coult never kite. Sure maybe 1 vs 1 when IG had strong cc. But it was jumping from close combat to 15m range where mage had tools to jump to 15m distane and bruiser tools to bring it back to close combat. But i woudnt call it kiting.
Kiting is what bow/rapier did rapier nerfs - he could do dmg while stayin on distance. This is kitting.
And mages never had that capability. Main reason was that after each attack you have slow - so moment you decide to do dmg, you open window for enemy to close distance. Bow has someting like that but its nowhere near as oppresive as mage slow. Also bow has more haste build into weapon.
For me “kiting” is compatible with take some damage (for this game, league or any game). I see it as “running away while trying to do damage, and minimizing the damage you take”. You’re right there’s a huge difference between mages and dex range users, the later can be untouched (more range, less stamina consumption, speed bonuses, etc) and we (mages) can’t.
Before stamina/roll changes, if they bruisers got to you, if you were able to dodge the CC, you could still try to get away. With all the changes they’ve made, as a mage, you won’t 99% of the times.
I really feel like the roll nerf was done becuase of muskets/bows, but then they should nerf their mobility (their perma speed after rolls or their 20% less stamina consumption), and not all light armors (they completely broke mages).
Hang in there fellow mages and friends of mages and all who identify as a flaming stick… FS is getting some love soon and hopefully more to come in the NEAR FUTURE ![]()

@Aenwyn