Petition to Remove war Cooldown

AGS you made war CD so more players can enjoy wars but it has failed there are barely any wars now please remove the war CD

5 Likes

Hi, Billy. Thanks for your feedback on the cooldown for Wars. I will be sure to pass this along to the dev team.

Reason is not CD. Reason is that issue was ignored for very long. So on each server there are just few clans that want to do wars. Damage was done and it will be hard to revert it now.

And reason why only few clans per server that want to play wars is simple - other clans could not play wars thx to this clans abusing bad game design and playing all wars all week long. So other companies moved to other servers or disband. You make this situation by being greedy. So now top asking devs to give back your toys.

5 Likes

Should remove the stupid and time wasting invasions first so you have more war windows.
Nobody wanna play those cuz they are just boring. Have to advertise with gold for top dps to even fill them. Wars and territorial control is full pvp, idk why you’re getting forced to fight these boring invasions permanently.

The problem is not the cooldown. It seems to be working. The problem is the asymmetrical merc limit. It is a lot harder for the defender to make a competitive roster. This results in the majority of wars being extremely one-sided in favor of the attackers.

1 Like

I fought in more wars since the changes were made than I did the previous years. So I think they are working as intended for allowing more people to participate in wars.

2 Likes

Are you serious? On Devourer multiple wars are popping every single day - so much so that some companies are having to choose to defend an invasion or fight a war.

This

No thanks, they’re some decent endgame fun for people who are not warfighters.

3 Likes

They should just make invasion mobs harder. When the game launched we couldn’t even complete invasions but everyone has better gear now so they just need to adjust mob stats accordingly, giving them more HP/Defense and more attack.

Honestly same with siege weapons in Wars. When game first game out Siege weapons were deadly and annoying AF. I haven’t done wars in a while but I hear that they’re no longer even used because they’re pointless. I think AGS needs to update the stats on Siege weapons as well so they’re a strategic choice again - and it might also help newer guilds have an easier time defending.

2 Likes

War cd is best thing ever hapen in game :slight_smile:

1 Like

100% Agree with war coolddown being good. The only thing not good with the war changes is the lopsided merc numbers. It needs to be 10 mercs on attack and defense. There is no reason 25 of the top people on the server should be in a war for a company that literally loses the town the next war because they cant hold on their own. Its a false boost of ego when they win cause of better players (that they pay to play for them with bought gold, which is a totally different problem.) But the mercs need to be evened at 10 each.

Yea mercenarys supose to be only 10 for att and def

Small canon do about 5k dmg on gate, fire launcher can do from 300 p/s to 700p+p/s depend on armor, reapyter is trach + fire loucher is good protection from musket ;D

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