the amount of people not knowing about the breakout mechanic in this thread was very worring
people really don’t pay attention at all during combat it seems
the audio and the blue glow around your character that it does when it activates should be enough to understand that this is something the devs put in so no idea where people got that it’s a desync or hacks
u’re confused with stuns.
u get out of stuns by taking any form of dmg , excluding dots.
therefore multiple ccs helps u get out of stun if the first cc that hit u was a stun.
plus, what u’re describing, sounded more like a glitch/bug than “breakout mechanic”
I mean, I never played spear (never had two CCs available), and I’m ranged so pretty much all the time out of the group combat. I noticed right away the blue aura and the sound, but the game not giving me any infos about this left me (and many others) in the blind. It’s the game’s fault, not the player’s imho.
well yes game should have explained this better but what i meant about this being the player is
that they should atleast know that this isn’t a bug or hacks or dysync from the sound and the blue aura.
Now not knowing how the mechanic works is understandable
even in the patch notes they added it in they gave a very vauge explanation of how it works
idon’t know if you watched the video from OP
it was 1v1.
do u see multiple CCS stacking? that triggered the so called “breakout mechanic”?
to me, it looks like the guy spammed “a,d,a,d,a,d” to activate it.
which comes first? after stunning, any form of dmg would set the player free.
even a split second, a delay in ur next knockdown, as long as the otehr player is spamming his dodge, if he could squeeze his dodge into that split second, he could easily get out from ur combo.
do knockdown into stun next time.
not stun into knockdown
but anyways, ossas is right, its the game mechanic, either the code/lag/server.
could be anything.
just did.
but tbh, it happens to my opponents as well, many times, when i shield bashed them, it showed that i landed my stun, but next second they would magically roll out.
i asked if they were stunned, they always replied with “no i dodged”
its really confusing if this is a feature, or a bug, a glitch, desync, or lag.
I think in your case it’s most likely desync/rubberbanding of players (which is unfortunately very prominent at the moment), where they actually dodge on their screen and you land the stun on yours.