Please change the way mutators are leveled

Thats just dumb. If you are skilled enough to complete it and got in a group with a high enough key then you should get the codex for it.

Yep, we shouldn’t have to backfill our levelling. 100%

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The whole system is bad.
The reason this is done is to try and avoid “abuse” on the system. I understand this part, but I still think the whole system is broken and shitty regardless.

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like i understand not wanting to have a system be abused. however, as a solo player its wasteful of me to use my orb on a lower level dungeon when i can perform at a higher level. thats why i suggest a compromise, id even be ok with your codex being updated with 1 level for every dungeon you complete at a higher level. so if i finish an m7 and my orb is rated m1 ill go to m2 without having to waste my orb

I agree with your points
As I said, the system itself is flawed, to the point they had to make this up to avoid the abuse.
There should be a way for this to happen.

You are rewarded. You get umbral shards. You are arguing the amount.

i never said i wasnt. i called it a waste. I currently am sitting on 4 orbs as dynasty is trash and by the time i was able to play this week most orbs are used or its rare to have someone on my current level. its a bad system that rewards groups and hurts solo players like myself.

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So an instance that requires multiple people are not good for people who want to play solo.

Hmm.

kind of why server merges are a high priority, dont you think? still, system can be improved upon.

you realize once you get those levels complete thats it right? you dont have to do it every week:

So if you are geared to run M10s, once u get the 3 dungeons to M10, you can run M10s all day whenever you have an orb.

You do get some credit, if you run M5 and are on M1, you get credit for M2, so you can next run M3. It doesnt jump multiple levels though, just one extra level for you.

You have some reading comprehension problems because you are looking to be obtuse and difficult. He didn’t say he wanted to solo the dungeon. He said he has problems finding other players running at his key level and he gets in groups at higher key levels but it doesn’t level his own so he is caught in a trap.

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Do I?

“its a bad system that rewards groups and hurts solo players like myself.”

That is what he wrote. He self describes as a solo player.

Yes you do. You take it out of context. Being a solo player doesn’t mean not grouping. He specifically said he had trouble finding people to do dungeons with at his key level.

Not everyone has a prebuilt 5 man group.

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This Mutators system is ridicolous…and dangerous for the game population…too much hardcore.

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Currently, you do not progress in this way, maybe on the PTR it changed? As far as I know when the effects change, say, hellfire or void within a specific dungeon that is technically a new dungeon unless there has been some kind of new update??? Regardless, looking for slots to a specific level for mutators because I don’t have a premade twitch team to rotate out orbs is a bad system.

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Can you not read? Are you hell bent on skipping parts of what he wrote?

HINT: He plays solo.
HINT: He is wanting people to be at his schedule and his level.
HINT: He is asking to be bumped up because he plays solo.
HINT: There are plenty of people at his level. They just may not be on at the same time.

I do not have a prebuilt 5 man group.

Everytime you increase a mutation level, you should get a mutation orb. But that ofcourse will go against AGS policy of these stupid orbs preventing people from doing content.

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its not a new update and Kay is a very reliable source of how stuff works/will work. So your progress is saved. Even if you go look at Laz right now, you will see your progress there, but not usable until it mutates again.

And should be PLENTY of people who wanna join if you are doing a M5++… why do you need a twitch team?

why do they farm the GS, what good is GS 625 to redo the T10 mutations 1k times, are they kidding? and not something more fun loot and craft? perhaps because crafting has become useless, they practically designed a massive system of materials and crafting to handle useless and insensitive TP items. I am baffled by the choices of this AGS team … but no boss asks for explanations for such a failure of a game that had decent potential and graphics … speechless

First : There should be a large enough player base so I can do whatever content I want regardless of the time I am available to play. There should also be available resources for me to use said content regardless of said scheduling conflicts. I am an adult and have other responsibilities besides this game.
second: They either changed course or relayed false information. so that issue has been resolved.