Please don’t allow third-party add-ons

But that’s THEIR problem they wan’t to take the risk. Problem is that what people think they need isn’t necessarily true for every other player out there. It is just their personal opinion.

Don’t allow Addons! They are an unfair advantage to those who use them, if you think an feature needs to be implemented, do it your self.

And please punish those who use them since they are in a clear violation to the Tod.

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There is no unfair advantage, if the only reason why you can’t use them is your own stupidity.

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My opinion on whether AGS should allow add-ons or not depends on whether they plan to implement the “added-on” features. For example, I’d much rather have AGS implement a minimap in the game so I wouldn’t have to install an add-on to do that for me. You’re completely right in regards to security concerns and possible issues, but we can’t ignore the fact the game needs quite many basic quality of life features.

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Even if add-ons end up being allowed, they should not, as you correctly point out, render in game skills or features useless or obsolete. Node tracking is something that will be quite complex, to say the least, if not outright impossible, to compatibilize with an Overwolf minimap add-on that shows the locations of resource nodes.

AGS needs to be really careful with that. Nobody wants add-ons that work like cheats.

While I don’t really care about the Minimap program, I certainly would like it a lot better if they would just create APIs for things they consider okay. That would make it a lot easier than to ask for every permission that creates an interaction with the game.

While some say it “obsoletes” the ingame version, quite honestly that is already the case if you run the same path for the 5th time since they all have static spawn anyway.

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Wait, is trading PvP?

Please ignore them, add-ons can add much value to the came in allowing me to customize the amount of information I want to see

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Definitely. When most everything has some value and can be traded, serious traders will carefully weigh the costs against selling cheaper in a busy town versus seeking out greater profits in a quieter town. Every listing already on the market is a competitor and deciding whether to and how much to undercut is an important tactic. And that’s just the seller vs seller aspect. You also have the seller vs buyer aspect of trading. And of course one can fit both rolls. Eg, As a jewelcrafter, I’m always on the lookout for jewellery that people price for significantly less than the cost of the gems you get from salvaging the jewellery.

Keep in mind there’s thankfully no npc to unload goods to, so the market is even more competitive than games that have junk and traders that will dish out a certain amount for anything, in effect setting the low price for a good. In NW, players set that minimum price, and it’s based on true supply and demand (that it’s easy to argue that supply is too high for uncrafted gear, which hurts the price of crafted gear, is another thread).

Heartily agree. Please no addons in New World.

ESO tried having a stance against Add Ons, and thought it would work due to a different playerbase to a standard MMO. It didn’t. I don’t see Amazon sticking to a no Add Ons policy. It will start small with simple things everyone thinks should already be in the game and also minor tweaks and improvements to existing elements in the game, then balloon from there

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I want a minimap because it’s more convenient to see where I’m going, and an addon to change around my UI/make it look different. People already don’t let you run level 60 stuff based off GS so there goes that point. Some people need an addon that screams at them for standing in purple toxic nonsense because clearly my yelling at them to stop standing in it isn’t working.

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Never said that it isn`t restricted already but it would be way worse. I saw what happen to WoW with implementation of certain Addons. It got way more toxic and restricted to Meta and score systems.

Probably not the place to advertise your post in my thread, but ok. While I agree that not every add-on should be allowed, a simple quality of life improvement like the minimap should be allowed. Either way, allowed or not, there should be a clearer stance from AGS, not a very vaguely and ambigously worded statement.

For everyone else that do want to use (or not) an add-on that is simply a quality of life improvement, feel free to add your opinion: Seeking clarity for: "Overwolf Addons - #2 by Luxendra" - #4 by Nedrith . I think the way the things are at the moment is still very vaguely and ambigously worded statement from Luxendra, so everyone would be better off having a clearer stance from AGS.

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I just want the minimap add-on, it’s very unpleasant to have the browser open all the time and have to scroll the page, you complain about something that already exists, it’s just an integration with the game so you don’t have to change pages, I say yes for the minimap.

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Please do not allow 3rd party addons. We have a compass and it works great. We don’t need anything else. And too much convenience would ruin this game.

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At least two threads discussing the updated news of add-ons have been locked. In these threads, you see examples of people continually trying to justify using add-ons that show more than your character’s location amongst terrain. They clearly want resource nodes etc.

Amazon, can you not see how problematic condoning a third-party mini-map add-on is? People will continue to purposefully misunderstand and complain if banned.

If you think a mini-map belongs in New World, add it yourself! Don’t allow or condone third-party add-ons!

– This is the main point honestly right here.

As a programmer, I wouldn’t even argue against or for addons in the game, so much as that if they are to exist, it needs to be through an officially endorsed and --controlled-- distribution channel, with full isolation and limitations inplace. e.g, Despite that intentions may be good, there’s too much of a chance for a bad outcome impacting thousands-of-customers – not just from those who aren’t technically literate either.

Games with integrated scripting systems at least have some ability to restrict what an addon may and may not do – in addition to insuring that they may not effect a user’s system beyond the game.

I’d say that if we want to allow addons, let’s move towards a sandboxed scripting environment for UI additions that Amazon designs, and publishes, down the road. Beyond that, it’s only a matter of time before something bad happens, and Amazon gets indirectly blamed for it.

Nope,

Minimaps are not simple QOL. Having information of your exact position, the nodes and terrain around you overlayed on top of the game and thus being within your field-of-focus not only provides serious game changing advantages but also alters gameplay entirely. Having to alt-tab or look away helps lessen that advantage considerably and makes it more competitively reasonable.