As someone who regularly does and enjoys doing the mutated expeditions with almost 2500 hours in the game, I’m really disappointed with the decision to cap these at 25 per week. I feel like I’m being penalised for being able to play the game more often than others and that I’m being funneled into PvP.
The mutations offer more of a challenge than the regular runs, as well as better rewards, and I find them fun. Sometimes I’ll join with a group that maybe isn’t so good, and I’m concerned that this is also going to come off my weekly “allowance” if we are unable to complete it or complete it effectively. If I want to help others complete their runs at lower mutation levels, it is essentially going to mean that I won’t be able to do this, as I’m assuming this will also count towards my weekly capped total.
There is a possibility that this will in fact kill the mutation runs unless people are confident with the team they are running with - which means the runs are going to be quite limited. I really think this is a bad move for all us people who enjoy the PvE elements to the game. It really doesn’t need to be capped at all.
Please reconsider capping the mutations - I just don’t see how I’m going to be able to play the game so much, if what I enjoy doing isn’t going to be available to me.