I really need someone to help me understand how the stat gems work because I’ve never been able to grasp it. I’m talking about the ones that convert a % of damage based on a stat, etc. It’ll probably be easier if I explain what I’m trying to do.
Let say I use a War Hammer and put all my points in Strength. Then I want to use a Fire Staff as my secondary weapon. Is there a gem I can put in the staff to make its damage scale off strength? This is what I want to know. How do I accomplish this? Thanks!
I believe there are only gems that scale int or focus (amber). If you wanted to run both a hammer and fire staff you may consider an int gem in your hammer instead. There is no way to get fire staff to scale strength as of now.
The optimal way I probably can’t say because I’m a noob with the gems haha. I imagine some combination of STR and INT attributes with an INT based gem. You could even consider pure intelligence but your hammer might be suboptimal? I’m not sure though. I have no idea why it’s so difficult for me but if you look through @MixedNuts posts they did a really nice post on it a while back that explains it perfectly.
Nope, only gems that allow Focus (nature) and Intelligence (Arane, void, ice, fire) conversion. It helps to bridge the gap between weapon sets and cover functionality based weakness that purely magical weapons have.
So instead a weapon will scale off of Intelligence or Focus, and then ‘x’% of the damage is converted to whatever element is attached to the gem
Are you saying that if I want to use both War Hammer and Fire Staff, its better to put all my points in INT and then put a gem in the War Hammer to make it scale off INT?
Ok I think I understand. So if I wanted to use both a War Hammer and Fire Staff, how would you recommend I do it? As I posted above? Go all INT and put a INT gem in the hammer?
I’m not sure the perfect optimal play, it also depends on what you are using for your primary damage and what is more utility.
Pure intelligence and a high tier gem would get 1/2 of your damage optimized but I imagine the non-elemental damage would be very poor. If you did more strength and had some int as a secondary attribute that could work? Honestly I told recommend looking up Mixednuts post or try some test dummies. I wish I could be more help and maybe someone will chime in and give a better answer.
If you using hammer for CC and stuns mainly, then I would think the higher int attribute and minimal to no strength would be best since you will be using your fire staff for most of your damage anyways.
Also! Hold out a bit as well, plenty people smarter than I am on here. I think full INT is not a bad way to go, I just don’t know if it’s optimized.
For instance I’ve run full focus healer with amber gems in a hammer and it’s done some decent damage. I imagine it’s the same as full INT mage with a fire gem in their hammer.
Another quirky thing is that sometimes T2 gems do more damage as T5. It’s not a bug is just that the mechanics are not explained well, so I always forget and get confused haha.
I would just go full INT spec and slot in an Elemental gem on the War Hammer. Assuming the WarHammer would only be providing you good CC utility so it’s ok if it doesn’t output the most optimal damage. You’d be getting slows, stuns, Exhausts, knockdowns, knockbacks and you can follow up all of that with your fire staff.
Cool, thanks for the input. It sounds like everyone here agrees that’s the way to go. As I said, this system is really confusing for me. I just wanted to know how best to use two weapons with two different stat requirements. Since there are no Strength gems, it looks like I’ll have to go INT and use a gem for the hammer. That works for me! Thanks a lot for the response, I appreciate it.
Sounds like the ours characters benefit from gems despite what items we are equiped with in our hands. So my question is just to clearify, do we gain the benefits of gems while our weapon is sheathed on our back or at our sides while we use another and do we gain benefits from shields on our back or do they have to be in hand as well?
As others already stated, it boils down to how you want to use the WH.
If its purely about CC/Support, put everything into INT and an INT gem into WH.
But if you’d want to use WH offensively, i’d put at least 100 Points into STR for +10% damage on light and heavy attacks and +5% strike damage.