Please just please make the cliffs not usable in opr

The amount of people laying prone is just none sense

Or add more range to the grape shot and mortars and allow ice and fire mages to use instant aoe’s like blizzard on targets above the player.

There are other ways to counter poor game mechanic exploits than simply put up invisible walls. It just takes some creative measures. Part of game making is approaching problems by avoiding fixing things that just simply limit player movements.

Another option is to restrict gamer tag info without hovering your reticle over an individual player for 3 seconds which would mean that players can’t simply cam peak and be notified by their on-screen display that there are 15 enemies exactly at these locations. Also allowing players to construct mobile destructable covers in the game to help offer more necessary cover in the game.

This topic was automatically closed 21 days after the last reply. New replies are no longer allowed.