You’re playing against bots mostly. Just like in PVE, were playing with mostly bots.
Honestly?
You know bots sabotage games by stealing materials out if storage to upgrade base in random ways.
Like even if we dont have a camp there will be two repeaters or sum wild stuff mate. Drives me insane.
If home base is secure with atleast t2 camp , build a repeater idc. Walls are debatable against good teams but if It’s home base it helps in the beginning.
Mid game when they trynna kill brute for a counter play to put their own brute? It gets nutty.
Back to your point
Bots suck.
They need to stop gating rewards cause of afk. And how do we have a lag detector outside of opr but no bot detector?
Or if our game freezes from 20 ig spam we still get a penalty?
Bots and weird rules make the game hard.
Wont stop me from winning though. They are a distraction.
Outpost rush died with the latest patch
Why do you feel that way?
The 4 hour queue at outpost rush clearly hints at this. The new mandatory grind also suggests
Porsche
EXCUSE ME? who dat?
Not my name .
Seems like a lot of people are disagreeing with you here. That should tell you something. You sound smart enough, im sure youll figure it out. 
How did you use so many words and still say nothing?
you’re barking at a different tree, there is no point in having option to ban those item, AGS need
to balance their weapon, have a look at the current weapon meta and see if it overpowered.
again balancing on match finder, almost anyone who play in 4 man party will rush for PVP they aint gonna farm azoth etc, and most they do is gank around baron/ roam to kill. playing opr as soloq guy suck when your enemy consist 4 of good man equipped with healer etc.
imho remove farming mat/azoth for brute, add more poi like baron that needed to be contested, those doesnt need to be as severe as baron where the point is locked, perhaps can imitate LoL with their drake, which can give additional buff to the team.
opr is the closest to pvp content aside from war, you cant blame them for rushing to mid or to not understant the mechanic of the opr/ refuse to do so., who would want to farm in open world for your BIS equipment and to play in NW special pvpve crap just to farm summoner?? OPR suck, if it not because of gypsum, majority wont even que.
pvper dont enjoy opr as it has farmer which reduce zerg capabilities/ while normal opr enjoyer hate pvper since they always rush mid.
This guide seems bad. Ive won every OPR by just rushing mid with a 5 man that focuses targets then pushing their spawn. I havnt needed to care about any pve mechanics
So many tips…
Too bad OPR Qs are super long. Really wanted NW to work out, but meh.
I hope your on Valhalla I am gonna join OPR and run in circles for the whole match lol
I guess you aren’t as smart as I thought.
You still sound stupid.
Doubt it would matter. Goodluck on your manic behaviour.
Exactly why we should ban broken items from modes where rewards are gypsum unless you run the same bug risks as before.
It’s an mmo.
And they refuse to work together.
Yes i can blame them for poor comprehension because they choose to lose.
Ive had no problem getting people to join atleast 8 opr a day when im on.
Grinders like pvp content.
Dk what contibent youre referencing but statistically mmos have always been about grinding. You are fabricating nonsense.
This isnt a pvp exclusive.
Choosing to play it like it is a pvp exclusive game is exactly why you will lose 75% of matches.
It’s not fun. It’s illogical to think people losing all the time is having fun when you cant get rewards.
The team with best content comprehension wins.
The zergs for mid dont matter if home base is getting camped.
Ok, enjoy telling people how to play pve in a pvp mode.
the fact that ppl are against you are the testament of how in dire need of pvp content for this game.
most people dont give crap about pve anymore, we’ve done tons of them just to lvl up expertise/mats/BIS item. most people have to farm they’re not ww/ef owner who can bankroll everything. and i just want to slap ppl in opr,
I’ll be honest though. It would be great if AGS were to start the instanced pvp with a TDM, rather than an OBJ based map.
There’s a reason why the skill level for pvp in an mmo is drastically different from those in a pure pvp game like CoD or Valorant.
You asked before of a map.
These are just a few examples of like a map that can support the lore as well as the pvp.
Imagine doing a capture the flag from ziggurat to gate and vice versa. Or a TDM in a town layout like I linked. OPR is good but it needs understanding from the player base first so having it as the first map will create misunderstandings, like in this thread.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.

