We all invested a lot of gold and time to find the best clothes in the game.
Now you have the feeling that everything doesn’t make a big difference and only the gear score decides how strong or weak you are.
This is a blow to everyone who has been farming and crafting for hours and hours over the past months.
Why do you need a hidden grind and damage scaling to make the content demanding?? That’s ridiculous!
You can feed a shitty legendary item with shards and you will manage the mutations.
It should be a reasonable loot spiral and not a virtual value that you boost with shards.
|I am curious about this as well. I see a ton of people talking about it in game but can not find anything proven.
I myself always did my builds with best perks/attributes I could get 590+. If 600 with mixed attributes and/or less usable perks is better it would be very frustrating.
Before patch i crafted a full armor with weapon perks + refreshing ward (i am tank) . But all of my pieces are 596-599. No 600.
And since i need 300 shard to go from 598 to 600 i’m actually gatekept at M2.
I should have just spent the money on a voidbent without any good perks but a 600 gs easily upgradable …
I have only 3 keys. Could upgrade one item to 600 but no more shards for me. I’m at 597 gs and nobody want me on their group, even if i pay. I can only wait next week to use my own key …
That is both helpful and disheartening.
Giving up on a game is not something done in an instant. It’s a process that takes a while. We start logging in less and less.
You start logging in the game just to be with your guild mates and not to play.
And then. You stop logging.
I started this process yesterday.
Installed two other games , login for a couple minutes to chat, maybe to a run if time syncs. Otherwise just go play something else.