Every arena match healers have too much weight on the balance.
Every single solo arena that there’s a healer is almost impossible to win.
It’s the only game mode i still like and still being annoying because every bad healer with only good items can win just by being a healer.
It is an obvious problem.
They either need to 1) further balance the life staff for 3v3s or 2) implement a matchmaking system.
Healers are not much of a problem for 3 well geared, competent players. They can be literally impossible for anything less, which is a massive problem for a pvp game.
the real problem is that with specific classes you can beat a healer easily.
the thing is, outposts and wars turn around that meta, i think 3v3 arena shouldn’t make the same way.
it should be more free for everyone to join with whatever class they want.
for an example, while i tipped this i joined an arena with a healer on my team.
the another teammate was really bad but we could still win 2v3 because the healer won’t let me die till i kill everyone in the match.
Arenas should have been 5v5 at the minimum, in my opinion.
In 3v3’s the backline divers are the front line. LOL.
5v5s with a limit of 1 life staff would’ve been fun. Not like they’re unkillable in 3v3s btw, people are just bad.
Without matchmaking that limits the weapons used you could still end up with 2+ healers on one team and none on the other. The PVP modes need matchmaking and remove ability to change gear once inside.
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