Please remove Ability Queueing alltogether; It is antithetical to your combat vision

We want to emphasize positioning, timing, and aiming in a fast and fluid combat setting that allows player skill to shine on the battlefield.

If my position, timing, and aiming are so important, why would I ever need an ability that I pressed earlier to happen now?

Ya’ll said it best yourself in this first line…

  • Ability input needs to allow players to react to changing combat conditions. In action-based combat, being adaptable in an ever-changing situation is key, and some of the feedback we received suggested that our skill queueing system, as it existed previously, needed adjustment. As you fight, you are inputting actions. Those inputs are sorted into a queue (or buffer) that “remembers” what skill you want to start using next—in this way, you can queue one attack slightly before the previous one ends, which results in a more fluid feeling to combat. Today’s update includes a clean-up of input buffers, which should make ability use more consistent and allow players to better react to new developments on the field of battle. We’ll continue monitoring the situation and see what other changes may be necessary as time goes on.

So, have you been monitoring it? Plenty of time has gone on.

I think this is responsible for a decent amount of the clunky feel combat gives me, and I think removing it entirely will help.

I have not seen an update to the combat system since this one, outside of a few changes to some weapons. If I missed something, let me know.

Unless, i miss my guess, queuing stops people from macroing skills to all fire at once. Which would be bad.

Global Cooldowns (which are present in pretty much every single MMO combat system structure in some form or another, for some strange reason) could help with this.

Agree. It pisses me off the fact that I have to spam a key 10 to 15 times to finally switch my active weapon. Abilities should have a importance factor (if you have spammed auto attacks and now you want to use your Q u never should have to wait 3 or 5 auto attacks for it, same for switching weapons).

1 Like

Despite the slight exaggeration, I couldn’t agree more. It’s very frustrating.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.