Please stop disabling the economy to respond to dupe exploits

…? Yes? Who in their right mind disagrees with this lmfao
Its a temporary fix while they deal with it

Duping is not a huge issue. Only a few bad players decide to do the exploit as this usually results in a permaban.

On top of that all items are tracked. They can remove the duped items and gold without any issues.
And such issues can be fixed very fast. Usually hotfixed on a live product without a restart.

Duping is the result of hundreds of voidbent sets being sold for real money on the last weeks

Duping is the source of a shitton of gold supply ready for RMT too. That gold gets distributed legitimately right afterwards

Duping is the reason people got many skills to 200, prices go low, you buy mats while they are like that, and you didn’t do anything “wrong”

how do you track market listings, bought mats that got refined, trashed, crafted, sold? And how do you ban those people, who may or may not be even aware of it?

Proof? Maybe a few dozens on a couple of servers. Players are banned for it and the economy is fine.

They have a tool to monitor massive increases in gold and highend items. Those can be instantly locked down, checked and removed/banned if needed.

Duping is far less popular as you think, a couple of shady characters found an exploit and this is NOT a reason to shut down the core of a product for days.

You track duplicated items BEFORE they hit the market. These days everything is tracked, including ingame data for everything.

To put in perspective, devs weren’t even aware of dupes until someone noticed that a shitton of trophies were being listed for very cheap. Then more players started investigating and it blew up. Thats how “before” it got dealt with.

I really think it is, because even if you somehow track absolutely everything traded, its still in the hands of people that have nothing to do with it. You can’t ban half of the server.

Maybe trophies were not considered as a highend material and did not got monitored. Common sense would rather monitor the legendary parts of the trophies or things like void ore/voidbent ingot. So yeah this was handled fine until they decided to shut down the trading again instead of hotfixing and cleaning up the mess.

Why would you ban half of the server? You remove duped items and duped gold and ban the creators of the duped items. Done. Nothing else needed.

The issue with the duping is they are not doing just doing 1-3 of the same item they are making over 1k of that and selling it on the ah, this alone will have them at the gold coin cap within a day or 2.

Another issue with it is they can easily just trade those duped items so everyone can start making gold coins within a day or so.

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Actually, I’ve been a software engineer for the last 30 years, so I’m pretty sure that I have a handle on software development. My point was that there are better ways of handling this than disabling the ENTIRE economy every time some bug is found that allows duplication. If the bug this time around was in the construction menu or housing, why disable player trading and the trading post? Turn off the specific thing that’s broken. If they can’t do that, then I’m not the one that doesn’t understand software development. Basically, they are taking the easy out by disabling the entire system instead of the specific issue. If they designed it in such a way that the only way to handle it is turning off the entire system, then it’s a bad design and kind of explains the number of issues being discovered this quickly in a game that’s supposedly completed alpha and beta testing.

It is not stupid; it is the least bad response to a bad situation. The whole point is to find out who the dupers were during the shutdown and ban them before re-opening. Which they did according to the latest update. If you don’t shutdown then the duped items/money will be laundered. As much as you hate not being able to use the trading post, most people would hate high-end items being worthless even more

“It’s bizarre to me that some people can’t see that” isn’t a logical argument. It’s bizarre to me that you think letting dupers have their way would be less harmful than temporary shutdowns. When high-end items are duped in bulk it lowers their worth. The reason it’s such a big deal is that MMO’s aren’t a vacuum like a single player game so every player’s items carry meaningful value. The feeling of having your items actually worth something in a shared universe is the main reason to play an MMO as opposed to a single player game such as Skyrim. And it becomes totally upended/meaningless when there’s too much duping.

A temporary fix that you’re prepared to deal with every few weeks? Who in their right mind thinks that’s ok?

“a few extra copies” lol

People literally made 100,000 azoth vials and 100,000 void ingots on a single account when the last big dupe was active.

lol

I don’t want dupers to have their way. I want them banned just as much as you do. But, you do NOT have to shut down the entire player economy to do that.

That’s the part that is bizarre, and that’s the part that people defending this aren’t getting - which is also bizarre.

Doesn’t require a genius software engineer to know what’s already been explained multiple times: Disabling the thing that causes the duping will only prevent more duping; it doesn’t mitigate the damage from the already duped material. Those duped things can be sold to innocent players who will then craft/salvage them into who knows what, and the more things change hands the harder it is to rectify everything.

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Why do you keep ignoring what everyone has tried to explain multiple times: If you let the items circulate, it won’t matter if you ban them after the fact, because the money/items were already laundered and are polluting the economy, and will be hard to delete after innocent players bought them, salvaged/crafted them into other things etc. That’s why the shutdown is the least bad solution to a bad situation because it will prevent the duped items from being furthered laundered/circulated while they try to track and delete as much as they can.

problem is a have a couple friends that wer ein both Alpha and Beta… this Problem existed THEN… so the whole it is hard stick is BS… this is shit that should have been fixed long ago… I get that new bugs pop up… but when you don’t fix existing game breakers in Dev it is either because you don’t care, don’t want to(because money) or suck at your job…

I agree with OP
They shouldve made a better game
Let us have our duped items and gold
:pray:t3::pray:t3:

This makes me smile
I’m happy people have large amounts of resources like this
Things are too expensive in this game
Duping is gods way of trying to correct this shameful game

NAY:

Amazon please DO disable Trading (or any other feature) as needed, to mek the game fair to play and stop exploiters.

The only thing I would ask is look at some form of compensation.

While you have announced companies will get some for losses on their upgrades in towns please look at some form (even if minor) for all players as disabling trade is a fairly hard hit for all players.