Is there a way to make so at the end of mutation, we get the same amount of chests that is in the expedition?
Now it’s actually a time sink just to run Tempest heart mutation, because you can get the same amount of chests in Genesis. Why nerf 10 chests to 6 because you’re running the harder, longer expedition?
Nowadays people run the easiest expedition there is this week. Like this week, there is no incentive to do Barnacles and Black Powder, because you can’t really farm any Lost ward gear in the open world.
But you can get plenty of Ancient ward gear in overworld from bosses and the Lazarus expediton is much easier. We actually get pressured in doing just one mutation, because other people are not signing up for the other. That only makes the mutation experience boring and repetitive. Why not give us chance to do both in the same week?
AGS, please consider changing the game and listen to players. I love this game and have spent over 2350 hours in it and want to continue playing, but it’s really hard to retain players that see the same thing over and over again every day without any changes.